Strength
3
 
Perception
9
 
Endurance
2
 
Charisma
8
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
21
 
Big Guns
9
 
Energy Weapons
38
 
Explosives
23
 
Lockpick
38
 
Medicine
21
 
Melee Weapons
11
 
Repair
21
 
Science
36
 
Small Guns
15
 
Sneak
15
 
Speech
21
 
Unarmed
9
 
Level 1
ST 3 PE 9 EN 2 CH 8 IN 8 AG 5 LK 5
Energy Weapons, Lockpick, and Science
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