Strength
10
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
5.0
 
Skill Points
18
 
Barter
15
 
Big Guns
30
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
53
 
Melee Weapons
40
 
Repair
21
 
Science
21
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
30
 
Intense Training (2)
Level 1
ST 10 PE 5 EN 5 CH 5 IN 5 AG 5 LK 5
Unarmed, Melee Weapons, and Big Guns
Level 2
Medicine +15 (32)
Intense Training (IN)
Bobblehead (Intelligence)
Level 3
Medicine +17 (53)
Intense Training (IN)
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