Strength
2
 
Perception
8
 
Endurance
3
 
Charisma
10
 
Intelligence
10
 
Agility
2
 
Luck
5
 
Action Points
69
 
Carry Weight
170
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
40
 
Big Guns
11
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
21
 
Medicine
25
 
Melee Weapons
9
 
Repair
25
 
Science
40
 
Small Guns
9
 
Sneak
9
 
Speech
40
 
Unarmed
11
 
Level 1
ST 2 PE 8 EN 3 CH 10 IN 10 AG 2 LK 5
Speech, Science, and Barter
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