Strength
9
 
Perception
9
 
Endurance
10
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
620
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
89
 
Big Guns
100
 
Energy Weapons
35
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
25
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
25
 
Speech
25
 
Unarmed
27
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Commando
Cyborg
Demolition Expert (3)
Educated
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training (5)
Life Giver
Mysterious Stranger
Nerves of Steel
Rad Absorption
Solar Powered
Strong Back
Tag!
Toughness
Warmonger
Level 1
ST 5 PE 4 EN 7 CH 5 IN 7 AG 6 LK 6
Small Guns, Repair, and Medicine
Level 2
Small Guns +8 (40), Repair +6 (40), Explosives +3 (16)
Intense Training (EN)
Ant Sight
Level 3
Lockpick +10 (25), Science +6 (25), Medicine +1 (35)
Intense Training (EN)
Barkskin
Level 4
Repair +10 (50), Explosives +7 (25)
Educated
Level 5
Small Guns +10 (50), Explosives +5 (30), Medicine +5 (40)
Intense Training (EN)
Level 6
Small Guns +10 (60), Repair +10 (60)
Toughness
Level 7
Lockpick +20 (45)
Bloody Mess
Level 8
Lockpick +5 (50), Repair +10 (70), Medicine +5 (45)
Strong Back
Level 9
Small Guns +10 (70), Explosives +10 (40)
Commando
Level 10
Explosives +10 (50), Science +10 (35)
Finesse
Level 11
Science +15 (50), Medicine +5 (50)
Mysterious Stranger
Level 12
Small Guns +10 (80), Repair +10 (80)
Life Giver
Level 13
Lockpick +20 (70)
Demolition Expert
Level 14
Lockpick +5 (75), Explosives +15 (65)
Adamantium Skeleton
Level 15
Science +10 (60), Medicine +10 (60)
Cyborg
Level 16
Small Guns +10 (90), Repair +10 (90)
Action Boy/Girl
Level 17
Explosives +15 (80), Medicine +5 (65)
Tag! (Big Guns)
Level 18
Explosives +10 (90), Medicine +10 (75)
Fast Metabolism
Level 19
Repair +10 (100), Big Guns +10 (50)
Demolition Expert
Level 20
Big Guns +20 (70)
Grim Reaper's Sprint
Level 21
Barter +20 (35)
Solar Powered
Level 22
Barter +20 (55)
Explorer
Level 23
Barter +5 (60), Science +15 (75)
Intense Training (AG)
Level 24
Small Guns +8 (100), Lockpick +2 (77), Explosives +10 (100)
Demolition Expert
Level 25
Lockpick +20 (99)
Intense Training (PE)
Level 26
Lockpick +1 (100), Science +4 (79), Medicine +5 (80), Big Guns +10 (80)
Better Criticals
Level 27
Science +20 (99)
Nerves of Steel
Level 28
Science +1 (100), Medicine +19 (99)
Warmonger
Level 29
Medicine +1 (100), Big Guns +19 (99)
Rad Absorption
Level 30
Barter +19 (89), Big Guns +1 (100)
Almost Perfect
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