Level 1
ST 5 PE 7 EN 5 CH 5 IN 7 AG 6 LK 5
Speech, Small Guns, and Repair
Level 2
Small Guns +8 (40), Repair +3 (39), Explosives +6 (25)
Intense Training (IN)
Level 3
Lockpick +2 (23), Speech +5 (35), Repair +11 (50)
Intense Training (PE)
Level 4
Small Guns +7 (47), Lockpick +2 (25), Speech +5 (40), Science +4 (25)
Educated
Big Book of Science => Science +1 (26)
Guns and Bullets => Small Guns +1 (48)
Lying, Congressional Style => Speech +1 (41)
Duck and Cover! => Explosives +1 (28)
Bobblehead (Medicine)
Level 5
Small Guns +7 (55), Speech +9 (50), Repair +5 (55)
Thief
Bobblehead (Small Guns)
Bobblehead (Barter)
Level 6
Sneak +3 (25), Speech +5 (55), Repair +5 (60), Barter +5 (30), Medicine +3 (34)
Toughness
Ant Sight
Rad Regeneration
D.C. Journal of Internal Medicine => Medicine +1 (35)
Nikola Tesla and You => Energy Weapons +1 (24)
Paradise Lost => Speech +1 (56)
Bobblehead (Science)
Level 7
Lockpick +8 (40), Speech +3 (59), Barter +5 (35), Medicine +5 (40)
Bloody Mess
Power Armor Training
Level 8
Lockpick +10 (50), Speech +1 (60), Repair +5 (65), Barter +5 (40)
Commando
Grognak the Barbarian => Melee Weapons +1 (16)
Tales of a Junktown Jerky Vendor => Barter +1 (41)
Tales of a Junktown Jerky Vendor => Barter +1 (42)
Chinese Army: Special Ops Training Manual => Sneak +1 (26)
Big Book of Science => Science +1 (37)
Bobblehead (Speech)
Level 9
Small Guns +8 (73), Science +13 (52)
Intense Training (IN)
Bobblehead (Repair)
Level 10
Small Guns +7 (80), Speech +4 (74), Repair +3 (80), Barter +8 (50)
Finesse
Ghoul Ecology
Wired Reflexes
Level 11
Small Guns +10 (90), Energy Weapons +1 (25), Speech +1 (75), Repair +10 (90)
Lady Killer/Black Widow
Bobblehead (Lockpick)
Level 12
Small Guns +10 (100), Speech +2 (77), Repair +10 (100)
Sniper
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Dream Crusher
Level 13
Sneak +4 (40), Lockpick +15 (75), Speech +3 (80)
Fast Metabolism
Dean's Electronics => Repair +1 (100)
Big Book of Science => Science +1 (53)
Big Book of Science => Science +1 (54)
Big Book of Science => Science +1 (55)
Big Book of Science => Science +1 (56)
Chinese Army: Special Ops Training Manual => Sneak +1 (41)
Chinese Army: Special Ops Training Manual => Sneak +1 (42)
Lying, Congressional Style => Speech +1 (81)
Duck and Cover! => Explosives +1 (41)
Level 14
Speech +4 (85), Barter +6 (56), Science +4 (60), Medicine +8 (50)
Adamantium Skeleton
Hematophage
Superior Defender
Level 15
Sneak +8 (60), Speech +5 (90), Barter +4 (60), Medicine +5 (55)
Silent Running
Level 16
Speech +10 (100), Barter +2 (62), Science +5 (65), Medicine +5 (60)
Action Boy/Girl
Booster Shot
Pitt Fighter
Level 17
Energy Weapons +2 (47), Science +10 (75), Medicine +10 (70)
Cyborg
Level 18
Sneak +5 (65), Energy Weapons +14 (61), Barter +3 (65)
Concentrated Fire
Covert Ops
Barkskin
Level 19
Lockpick +11 (89), Science +11 (89)
Lawbringer
Level 20
Lockpick +11 (100), Science +11 (100)
Intense Training (EN)
Level 21
Sneak +2 (67), Barter +10 (75), Medicine +10 (80)
Intense Training (EN)
Level 22
Sneak +6 (73), Energy Weapons +6 (67), Barter +5 (80), Medicine +5 (85)
Solar Powered
Level 23
Energy Weapons +12 (79), Barter +5 (85), Medicine +5 (90)
Grim Reaper's Sprint
Xenotech Expert
Level 24
Sneak +1 (74), Energy Weapons +11 (90), Barter +5 (90), Medicine +5 (95)
Life Giver
Level 25
Sneak +7 (83), Energy Weapons +5 (95), Barter +5 (95), Medicine +5 (100)
Intense Training (AG)
Level 26
Sneak +12 (95), Energy Weapons +5 (100), Barter +5 (100)
Nerves of Steel
Level 27
Sneak +5 (100), Unarmed +1 (30), Explosives +2 (43), Big Guns +14 (43)
Intense Training (LK)
Level 28
Explosives +11 (54), Big Guns +11 (54)
Mysterious Stranger
Level 29
Explosives +11 (65), Big Guns +11 (65)
Better Criticals
Level 30
Explosives +10 (77), Melee Weapons +2 (38), Big Guns +10 (81)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Duck and Cover! => Explosives +1 (80)
Duck and Cover! => Explosives +1 (81)
Duck and Cover! => Explosives +1 (82)
Duck and Cover! => Explosives +1 (83)
Duck and Cover! => Explosives +1 (84)
Duck and Cover! => Explosives +1 (85)
Duck and Cover! => Explosives +1 (86)
Duck and Cover! => Explosives +1 (87)
Duck and Cover! => Explosives +1 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (84)
Punga Power!
Auto Expert