Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
50
 
Medicine
33
 
Melee Weapons
15
 
Repair
23
 
Science
46
 
Small Guns
21
 
Sneak
21
 
Speech
40
 
Unarmed
15
 
Intense Training (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Lockpick, Speech, and Science
Level 2
Lockpick +10 (40), Speech +7 (37), Science +2 (40)
Intense Training (AG)
Level 3
Lockpick +10 (50), Speech +3 (40), Science +6 (46)
Intense Training (AG)
Bobblehead (Medicine)
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