Strength
10
 
Perception
4
 
Endurance
7
 
Charisma
4
 
Intelligence
10
 
Agility
4
 
Luck
1
 
Action Points
73
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
26
 
Big Guns
17
 
Energy Weapons
11
 
Explosives
20
 
Lockpick
25
 
Medicine
23
 
Melee Weapons
43
 
Repair
38
 
Science
25
 
Small Guns
11
 
Sneak
11
 
Speech
11
 
Unarmed
17
 
Little Leaguer
Level 1
ST 10 PE 4 EN 7 CH 4 IN 10 AG 4 LK 1
Repair, Melee Weapons, and Barter
Level 2
Lockpick +14 (25), Explosives +4 (20), Science +2 (25)
Little Leaguer
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