Level 1
ST 8 PE 8 EN 5 CH 1 IN 8 AG 5 LK 5
Small Guns, Science, and Energy Weapons
Bobblehead (Big Guns)
Bobblehead (Intelligence)
Superior Defender
Level 2
Small Guns +5 (35), Energy Weapons +4 (40), Barter +1 (8), Science +2 (40), Medicine +2 (25), Big Guns +5 (30)
Intense Training (LK)
Bobblehead (Luck)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Sneak +2 (30), Small Guns +2 (50), Energy Weapons +2 (55), Lockpick +1 (35), Unarmed +2 (32), Repair +1 (35), Explosives +1 (35), Science +1 (52), Melee Weapons +1 (35), Medicine +4 (40), Big Guns +2 (37)
Intense Training (EN)
Big Book of Science => Science +1 (53)
Level 4
Energy Weapons +5 (60), Lockpick +5 (40), Speech +4 (24), Science +2 (55), Big Guns +3 (40)
Educated
Level 5
Small Guns +1 (53), Speech +16 (40), Repair +5 (40)
Intense Training (AG)
Level 6
Sneak +8 (40), Small Guns +2 (55), Lockpick +6 (46), Medicine +6 (46)
Intense Training (EN)
Level 7
Lockpick +9 (55), Medicine +9 (55), Big Guns +4 (48)
Intense Training (EN)
Level 8
Energy Weapons +5 (65), Lockpick +5 (60), Repair +5 (45), Medicine +5 (60), Big Guns +2 (65)
Size Matters
Level 9
Sneak +10 (50), Small Guns +1 (56), Speech +10 (50), Science +1 (56)
Strong Back
Level 10
Sneak +1 (51), Small Guns +1 (57), Energy Weapons +1 (66), Lockpick +1 (61), Speech +5 (55), Repair +6 (51), Science +5 (61), Medicine +1 (61), Big Guns +1 (66)
Commando
Level 11
Energy Weapons +4 (70), Lockpick +4 (65), Repair +4 (55), Science +2 (63), Medicine +4 (65), Big Guns +4 (70)
Intense Training (AG)
Level 12
Sneak +2 (55), Small Guns +1 (60), Energy Weapons +2 (72), Lockpick +5 (70), Science +2 (65), Medicine +5 (70), Big Guns +5 (75)
Intense Training (LK)
Level 13
Energy Weapons +3 (75), Lockpick +5 (75), Repair +5 (60), Science +4 (69), Medicine +5 (75)
Sniper
Level 14
Sneak +1 (56), Energy Weapons +5 (80), Repair +10 (70), Science +1 (70), Big Guns +5 (80)
Adamantium Skeleton
Level 15
Sneak +14 (71), Speech +8 (64)
Intense Training (LK)
Level 16
Sneak +4 (77), Small Guns +4 (67), Speech +6 (70), Repair +4 (75), Science +4 (75)
Intense Training (AG)
Level 17
Sneak +3 (80), Small Guns +8 (75), Lockpick +4 (80), Speech +3 (73), Medicine +4 (80)
Action Boy/Girl
Level 18
Small Guns +6 (81), Lockpick +1 (81), Speech +2 (75), Repair +6 (81), Science +6 (81), Medicine +1 (81)
Concentrated Fire
Level 19
Energy Weapons +4 (85), Lockpick +4 (85), Repair +4 (85), Science +2 (83), Medicine +4 (85), Big Guns +4 (85)
Better Criticals
Level 20
Sneak +6 (86), Small Guns +5 (86), Energy Weapons +1 (86), Lockpick +1 (86), Speech +3 (78), Repair +1 (86), Science +3 (86), Medicine +1 (86), Big Guns +1 (86)
Explorer
Level 21
Sneak +1 (87), Small Guns +1 (87), Energy Weapons +2 (88), Lockpick +2 (88), Speech +9 (87), Repair +2 (88), Science +1 (87), Medicine +2 (88), Big Guns +2 (88)
Grim Reaper's Sprint
Level 22
Sneak +3 (90), Small Guns +3 (90), Energy Weapons +2 (90), Lockpick +2 (90), Speech +3 (90), Repair +2 (90), Science +3 (90), Medicine +2 (90), Big Guns +2 (90)
Mysterious Stranger
Level 23
Sneak +2 (92), Small Guns +2 (92), Energy Weapons +3 (93), Lockpick +3 (93), Speech +2 (92), Repair +2 (92), Science +2 (92), Medicine +3 (93), Big Guns +3 (93)
Finesse
Level 24
Sneak +3 (95), Small Guns +3 (95), Energy Weapons +2 (95), Lockpick +2 (95), Speech +2 (100), Repair +3 (95), Science +3 (95), Medicine +2 (95), Big Guns +2 (95)
No Weaknesses
Level 25
Sneak +3 (98), Small Guns +3 (98), Energy Weapons +2 (97), Lockpick +3 (98), Repair +3 (98), Science +3 (98), Medicine +3 (98), Big Guns +2 (97)
Tag! (Barter)
Level 26
Sneak +2 (100), Small Guns +2 (100), Energy Weapons +3 (100), Lockpick +2 (100), Repair +2 (100), Barter +4 (47), Science +2 (100), Medicine +2 (100), Big Guns +3 (100)
Nerves of Steel
Level 27
Barter +22 (71)
Intense Training (CH)
Level 28
Barter +22 (93)
Rad Absorption
Level 29
Explosives +15 (51), Barter +7 (100)
Master Trader
Level 30
Explosives +22 (73)
Nuclear Anomaly
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (100)
Paradise Lost => Speech +1 (100)
Duck and Cover! => Explosives +1 (74)
Duck and Cover! => Explosives +1 (75)
Duck and Cover! => Explosives +1 (76)
Duck and Cover! => Explosives +1 (77)
Duck and Cover! => Explosives +1 (78)
Duck and Cover! => Explosives +1 (79)
Duck and Cover! => Explosives +1 (80)
Duck and Cover! => Explosives +1 (81)
Duck and Cover! => Explosives +1 (82)