Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
6
 
Intelligence
8
 
Agility
7
 
Luck
4
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
16
 
Big Guns
14
 
Energy Weapons
35
 
Explosives
15
 
Lockpick
14
 
Medicine
25
 
Melee Weapons
14
 
Repair
20
 
Science
40
 
Small Guns
18
 
Sneak
18
 
Speech
31
 
Unarmed
15
 
Swift Learner
Level 1
ST 5 PE 5 EN 5 CH 6 IN 8 AG 7 LK 4
Science, Energy Weapons, and Speech
Level 2
Energy Weapons +6 (35), Unarmed +1 (15), Explosives +1 (15), Science +5 (40), Medicine +5 (25)
Swift Learner
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