Strength
10
 
Perception
1
 
Endurance
10
 
Charisma
1
 
Intelligence
5
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
8
 
Big Guns
43
 
Energy Weapons
8
 
Explosives
13
 
Lockpick
8
 
Medicine
16
 
Melee Weapons
50
 
Repair
40
 
Science
16
 
Small Guns
16
 
Sneak
16
 
Speech
8
 
Unarmed
26
 
Little Leaguer
Level 1
ST 10 PE 1 EN 10 CH 1 IN 5 AG 5 LK 8
Big Guns, Melee Weapons, and Repair
Level 2
Repair +9 (40), Melee Weapons +4 (50), Big Guns +2 (43)
Little Leaguer
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