Level 1
ST 4 PE 5 EN 5 CH 6 IN 8 AG 7 LK 5
Sneak, Lockpick, Melee Weapons
Ant Sight
Covert Ops
Level 2
Explosives +8 (25), Melee Weapons +10 (38)
Lady Killer/Black Widow
Level 3
Sneak +16 (50), Melee Weapons +2 (40)
Intense Training (LK)
Level 4
Lockpick +15 (50), Melee Weapons +3 (43)
Educated
Level 5
Science +21 (45)
Entomologist
Level 6
Speech +9 (26), Science +5 (50), Melee Weapons +7 (50)
Child at Heart
Level 7
Explosives +21 (46)
Bloody Mess
Level 8
Explosives +4 (50), Medicine +17 (38)
Toughness
Bobblehead (Science)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Medicine)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 9
Energy Weapons +11 (28), Science +10 (70)
Comprehension
Level 10
Barter +9 (36), Medicine +12 (60)
Mister Sandman
Level 11
Big Guns +21 (46)
Finesse
Level 12
Barter +21 (57)
Silent Running
Level 13
Unarmed +21 (46)
Robotics Expert
Level 14
Small Guns +6 (38), Energy Weapons +9 (37), Repair +6 (37)
Light Step
Level 15
Energy Weapons +13 (50), Repair +4 (41), Big Guns +4 (50)
Pyromaniac
Level 16
Unarmed +7 (53), Speech +14 (50)
Better Criticals
Level 17
Repair +19 (60), Barter +2 (59)
Action Boy/Girl
Level 18
Speech +10 (60), Barter +1 (60), Big Guns +10 (60)
Cyborg
Level 19
Small Guns +21 (59)
Contract Killer
Level 20
Small Guns +1 (60), Unarmed +10 (63), Barter +10 (70)
Grim Reaper's Sprint
Level 21
Unarmed +1 (64), Melee Weapons +20 (80)
Lawbringer
Level 22
Unarmed +6 (70), Sneak +10 (80), Big Guns +5 (65)
Ninja
Level 23
Energy Weapons +5 (65), Lockpick +5 (65), Repair +1 (61), Explosives +5 (65), Medicine +5 (65)
Quantum Chemist
Level 24
Small Guns +5 (65), Energy Weapons +2 (67), Speech +5 (65), Repair +4 (65), Big Guns +5 (70)
Demolition Expert
Level 25
Energy Weapons +3 (70), Lockpick +5 (70), Repair +3 (68), Explosives +5 (70), Medicine +5 (70)
Demolition Expert
Level 26
Small Guns +5 (70), Speech +5 (70), Repair +2 (70), Barter +7 (77), Big Guns +2 (72)
Nerves of Steel
Level 27
Energy Weapons +7 (77), Lockpick +2 (72), Explosives +7 (77), Big Guns +5 (77)
Demolition Expert
Level 28
Lockpick +5 (77), Repair +7 (77), Science +2 (72), Medicine +7 (77)
Sniper
Level 29
Small Guns +7 (77), Unarmed +2 (72), Speech +7 (77), Science +5 (77)
Concentrated Fire
Bobblehead (Energy Weapons)
Level 30
Lockpick +3 (88), Speech +3 (88), Repair +3 (84), Explosives +3 (88), Science +3 (84), Big Guns +3 (90), Medicine +3 (84)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Auto Expert
Barkskin
Booster Shot
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (87)
Guns and Bullets => Small Guns +2 (89)
Guns and Bullets => Small Guns +2 (91)
Guns and Bullets => Small Guns +2 (93)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)