Strength
9
 
Perception
8
 
Endurance
10
 
Charisma
3
 
Intelligence
7
 
Agility
2
 
Luck
2
 
Action Points
69
 
Carry Weight
240
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
4.5
 
Skill Points
17
 
Barter
9
 
Big Guns
38
 
Energy Weapons
51
 
Explosives
19
 
Lockpick
19
 
Medicine
17
 
Melee Weapons
21
 
Repair
36
 
Science
22
 
Small Guns
7
 
Sneak
7
 
Speech
9
 
Unarmed
23
 
Intense Training
Level 1
ST 9 PE 8 EN 10 CH 3 IN 6 AG 2 LK 2
Energy Weapons, Big Guns, and Repair
Bobblehead (Energy Weapons)
Level 2
Energy Weapons +7 (51), Repair +4 (36), Science +5 (22)
Intense Training (IN)
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