Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Animal Friend (2)
Ant Sight
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Child at Heart
Commando
Comprehension
Concentrated Fire
Contract Killer
Covert Ops
Cyborg
Daddy's Boy/Girl (3)
Dream Crusher
Educated
Entomologist
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Lady Killer/Black Widow
Lawbringer
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Quantum Chemist
Rad Regeneration
Robotics Expert
Scoundrel (3)
Superior Defender
Tag!
Wired Reflexes
Xenotech Expert
Level 1
ST 10 PE 3 EN 2 CH 10 IN 10 AG 3 LK 2
Small Guns, Lockpick, and Energy Weapons
Level 2
Speech +12 (35), Science +8 (31)
Lady Killer/Black Widow
Level 3
Barter +4 (27), Science +4 (40), Medicine +12 (40)
Daddy's Boy/Girl
Level 4
Small Guns +12 (36), Barter +8 (35)
Educated
Level 5
Small Guns +14 (50), Repair +9 (32)
Comprehension
Level 6
Lockpick +5 (29), Repair +18 (50)
Daddy's Boy/Girl
Level 7
Sneak +2 (11), Lockpick +21 (50)
Daddy's Boy/Girl
Level 8
Energy Weapons +23 (47)
Scoundrel
Level 9
Big Guns +23 (30)
Scoundrel
Level 10
Energy Weapons +3 (50), Big Guns +20 (50)
Scoundrel
Level 11
Explosives +23 (32)
Finesse
Level 12
Sneak +5 (16), Explosives +18 (50)
Child at Heart
Level 13
Melee Weapons +23 (46)
Animal Friend
Level 14
Sneak +19 (35), Melee Weapons +4 (50)
Lawbringer
Level 15
Sneak +15 (50), Unarmed +8 (15)
Adamantium Skeleton
Level 16
Unarmed +23 (38)
Animal Friend
Level 17
Energy Weapons +2 (52), Lockpick +2 (52), Unarmed +12 (50), Explosives +2 (52), Barter +2 (52), Medicine +1 (51), Big Guns +2 (52)
Bloody Mess
Level 18
Sneak +2 (52), Small Guns +2 (52), Energy Weapons +2 (54), Unarmed +2 (52), Speech +2 (52), Repair +2 (52), Explosives +2 (54), Barter +2 (54), Science +2 (52), Melee Weapons +2 (52), Medicine +1 (52), Big Guns +2 (54)
Entomologist
Level 19
Sneak +2 (54), Small Guns +2 (54), Energy Weapons +1 (55), Lockpick +2 (54), Unarmed +2 (54), Speech +2 (54), Repair +2 (54), Barter +2 (56), Science +2 (54), Melee Weapons +2 (54), Medicine +2 (54), Big Guns +2 (56)
Robotics Expert
Level 20
Sneak +2 (56), Energy Weapons +2 (57), Lockpick +2 (56), Unarmed +2 (56), Speech +1 (70), Repair +2 (56), Explosives +2 (56), Barter +2 (58), Science +2 (56), Melee Weapons +2 (56), Medicine +2 (56), Big Guns +2 (58)
Tag! (Speech)
Level 21
Sneak +2 (58), Small Guns +4 (58), Energy Weapons +1 (58), Lockpick +2 (58), Unarmed +2 (58), Repair +2 (58), Explosives +2 (58), Barter +2 (60), Science +2 (58), Melee Weapons +2 (58), Medicine +2 (58)
Contract Killer
Level 22
Sneak +2 (60), Small Guns +2 (60), Energy Weapons +2 (60), Lockpick +2 (60), Unarmed +2 (60), Repair +2 (60), Explosives +2 (60), Barter +1 (61), Science +2 (60), Melee Weapons +2 (60), Medicine +2 (60), Big Guns +2 (60)
Puppies!
Level 23
Sneak +2 (62), Small Guns +2 (62), Energy Weapons +2 (62), Lockpick +2 (62), Unarmed +2 (62), Repair +2 (62), Explosives +2 (62), Barter +1 (62), Science +2 (62), Melee Weapons +2 (62), Medicine +2 (62), Big Guns +2 (62)
Concentrated Fire
Level 24
Sneak +2 (64), Small Guns +2 (64), Lockpick +2 (64), Unarmed +2 (64), Repair +2 (64), Explosives +2 (64), Barter +3 (65), Science +2 (64), Melee Weapons +2 (64), Medicine +2 (64), Big Guns +2 (64)
Cyborg
Level 25
Sneak +2 (66), Small Guns +2 (66), Lockpick +2 (66), Unarmed +2 (66), Repair +2 (66), Explosives +2 (66), Barter +3 (68), Science +2 (66), Melee Weapons +2 (66), Medicine +2 (66), Big Guns +2 (66)
Grim Reaper's Sprint
Level 26
Sneak +2 (68), Small Guns +2 (68), Lockpick +2 (68), Unarmed +2 (68), Repair +2 (68), Explosives +2 (68), Barter +2 (70), Science +2 (68), Melee Weapons +2 (68), Medicine +2 (68), Big Guns +3 (69)
Gunslinger
Level 27
Sneak +2 (70), Small Guns +2 (70), Lockpick +2 (70), Unarmed +2 (70), Repair +2 (70), Explosives +2 (70), Barter +2 (72), Science +2 (70), Melee Weapons +2 (70), Medicine +2 (70), Big Guns +3 (72)
Commando
Level 28
Sneak +2 (72), Small Guns +2 (72), Lockpick +2 (72), Unarmed +2 (72), Speech +2 (72), Repair +2 (72), Explosives +2 (72), Barter +2 (74), Science +2 (72), Melee Weapons +2 (72), Medicine +2 (72), Big Guns +1 (73)
Fast Metabolism
Level 29
Sneak +2 (74), Small Guns +2 (74), Energy Weapons +2 (74), Lockpick +2 (74), Unarmed +2 (74), Speech +2 (74), Repair +2 (74), Explosives +2 (74), Science +2 (74), Melee Weapons +2 (74), Medicine +2 (74), Big Guns +1 (74)
Quantum Chemist
Level 30
Speech +3 (81), Repair +4 (82), Barter +4 (82), Science +4 (82), Melee Weapons +4 (82), Medicine +4 (82)
Almost Perfect
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (84)
Grognak the Barbarian => Melee Weapons +2 (86)
Grognak the Barbarian => Melee Weapons +2 (88)
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Paradise Lost => Speech +2 (83)
Lying, Congressional Style => Speech +2 (85)
Lying, Congressional Style => Speech +2 (87)
Lying, Congressional Style => Speech +2 (89)
Lying, Congressional Style => Speech +2 (91)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Ant Sight
Barkskin
Rad Regeneration
Auto Expert
Ghoul Ecology
Xenotech Expert
Booster Shot
Pitt Fighter
Punga Power!
Superior Defender
Hematophage
Power Armor Training
Covert Ops
Wired Reflexes
Dream Crusher
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Intelligence)
Bobblehead (Medicine)
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