Strength
5
 
Perception
9
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
7
 
Big Guns
15
 
Energy Weapons
23
 
Explosives
27
 
Lockpick
38
 
Medicine
40
 
Melee Weapons
15
 
Repair
33
 
Science
24
 
Small Guns
50
 
Sneak
23
 
Speech
7
 
Unarmed
15
 
Intense Training
Level 1
ST 4 PE 8 EN 5 CH 1 IN 8 AG 9 LK 5
Lockpick, Small Guns, and Medicine
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Repair)
Level 2
Small Guns +12 (50), Explosives +4 (27), Science +1 (24), Medicine +2 (40)
Intense Training (PE)
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