Strength
9
 
Perception
7
 
Endurance
8
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
102
 
Carry Weight
290
 
Critical Chance
11%
 
Dmg Resist
20%
 
Hit Points
450
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
72
 
Big Guns
40
 
Energy Weapons
52
 
Explosives
50
 
Lockpick
75
 
Medicine
100
 
Melee Weapons
52
 
Repair
100
 
Science
100
 
Small Guns
65
 
Sneak
100
 
Speech
50
 
Unarmed
40
 
Action Boy/Girl
Ant Sight
Better Criticals
Commando
Comprehension
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Intense Training (5)
Scrounger
Silent Running
Sniper
Strong Back
Swift Learner
Toughness
Level 1
ST 7 PE 5 EN 7 CH 1 IN 9 AG 5 LK 6
Speech, Barter, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +9 (24), Small Guns +10 (25)
Intense Training (ST)
Level 3
Lockpick +10 (40), Science +9 (32)
Intense Training (EN)
Bobblehead (Intelligence)
Level 4
Sneak +1 (25), Small Guns +5 (30), Repair +5 (30), Melee Weapons +9 (30)
Educated
Level 5
Small Guns +5 (37), Energy Weapons +8 (23), Explosives +10 (25)
Intense Training (AG)
Level 6
Sneak +9 (36), Small Guns +3 (40), Science +6 (40), Medicine +5 (40)
Toughness
Level 7
Sneak +4 (40), Speech +8 (30), Barter +1 (23), Melee Weapons +10 (40)
Swift Learner
Level 8
Speech +10 (40), Barter +13 (36)
Strong Back
Level 9
Repair +10 (40), Barter +4 (40), Big Guns +9 (30)
Commando
Level 10
Explosives +13 (38), Big Guns +10 (40)
Finesse
Ant Sight
Level 11
Energy Weapons +15 (42), Unarmed +8 (29)
Intense Training (PE)
Level 12
Lockpick +6 (50), Unarmed +11 (40), Science +6 (46)
Sniper
Level 13
Sneak +10 (60), Small Guns +5 (45), Science +4 (50), Medicine +4 (44)
Silent Running
Level 14
Science +7 (57), Medicine +16 (60)
Scrounger
Level 15
Small Guns +10 (55), Lockpick +10 (60), Science +3 (60)
Cyborg
Level 16
Small Guns +5 (60), Lockpick +5 (65), Repair +8 (48), Science +5 (65)
Action Boy/Girl
Level 17
Small Guns +5 (65), Lockpick +10 (75), Repair +7 (55), Barter +1 (41)
Better Criticals
Level 18
Speech +10 (50), Barter +3 (44), Science +10 (75)
Comprehension
Level 19
Explosives +8 (50), Barter +5 (49), Melee Weapons +10 (52)
Intense Training (ST)
Level 20
Barter +23 (72)
Grim Reaper's Sprint
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (57)
Dean's Electronics => Repair +2 (59)
Dean's Electronics => Repair +2 (61)
Dean's Electronics => Repair +2 (63)
Dean's Electronics => Repair +2 (65)
Dean's Electronics => Repair +2 (67)
Dean's Electronics => Repair +2 (69)
Dean's Electronics => Repair +2 (71)
Dean's Electronics => Repair +2 (73)
Dean's Electronics => Repair +2 (75)
Dean's Electronics => Repair +2 (77)
Dean's Electronics => Repair +2 (79)
Dean's Electronics => Repair +2 (81)
Dean's Electronics => Repair +2 (83)
Dean's Electronics => Repair +2 (85)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
spartanzombie10, over 13 years ago:
Not finished creating this build but basically just follow this guide until lvl 20. Then get all Bobble Heads and Skill Books until you have 100 in all skills and have a perfect character. You won't even have to get all 25 books for most of the skills.
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