Strength
10
 
Perception
3
 
Endurance
3
 
Charisma
10
 
Intelligence
10
 
Agility
2
 
Luck
2
 
Action Points
69
 
Carry Weight
250
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
23
 
Big Guns
9
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
9
 
Medicine
38
 
Melee Weapons
23
 
Repair
38
 
Science
38
 
Small Guns
7
 
Sneak
7
 
Speech
23
 
Unarmed
9
 
Level 1
ST 10 PE 3 EN 3 CH 10 IN 10 AG 2 LK 2
Science, Repair, and Medicine
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