Strength
2
 
Perception
6
 
Endurance
3
 
Charisma
8
 
Intelligence
8
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
170
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.0
 
Skill Points
18
 
Barter
36
 
Big Guns
11
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
17
 
Medicine
21
 
Melee Weapons
9
 
Repair
21
 
Science
21
 
Small Guns
19
 
Sneak
19
 
Speech
36
 
Unarmed
11
 
Level 1
ST 2 PE 6 EN 3 CH 8 IN 8 AG 7 LK 6
Speech, Explosives, and Barter
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