Strength
4
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
17
 
Barter
15
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
42
 
Melee Weapons
13
 
Repair
45
 
Science
19
 
Small Guns
50
 
Sneak
19
 
Speech
20
 
Unarmed
15
 
Gun Nut
Swift Learner
Level 1
ST 4 PE 6 EN 5 CH 5 IN 7 AG 7 LK 6
Small Guns, Medicine, and Repair
Level 2
Small Guns +6 (40), Repair +6 (40), Medicine +1 (35), Big Guns +4 (19)
Swift Learner
Level 3
Small Guns +5 (50), Speech +5 (20), Medicine +7 (42)
Gun Nut
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