Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
4
 
Intelligence
3
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
13
 
Barter
14
 
Big Guns
35
 
Energy Weapons
31
 
Explosives
31
 
Lockpick
16
 
Medicine
12
 
Melee Weapons
20
 
Repair
12
 
Science
12
 
Small Guns
20
 
Sneak
20
 
Speech
14
 
Unarmed
20
 
Level 1
ST 7 PE 5 EN 7 CH 4 IN 3 AG 7 LK 7
Energy Weapons, Explosives, and Big Guns
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