Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
240
 
Critical Chance
14%
 
Dmg Resist
18%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Concentrated Fire
Covert Ops
Daddy's Boy/Girl (3)
Dream Crusher
Educated
Finesse
Gun Nut
Hematophage
Here and Now
Intense Training
Life Giver
Little Leaguer
Nerd Rage!
Ninja
No Weaknesses
Party Boy/Girl
Pitt Fighter
Power Armor Training
Puppies!
Rad Regeneration
Rad Resistance
Silent Running
Size Matters (2)
Solar Powered
Tag!
Thief (3)
Toughness
Wired Reflexes
Level 1
ST 7 PE 4 EN 7 CH 1 IN 7 AG 7 LK 7
Repair, Melee Weapons, and Small Guns
Bobblehead (Medicine)
Grognak the Barbarian => Melee Weapons +1 (36)
Level 2
Small Guns +5 (40), Speech +2 (10), Explosives +6 (25), Melee Weapons +4 (45)
Little Leaguer
Paradise Lost => Speech +1 (11)
Bobblehead (Strength)
Level 3
Small Guns +4 (49), Repair +10 (50), Melee Weapons +3 (50)
Gun Nut
Bobblehead (Lockpick)
Bobblehead (Speech)
Ant Sight
Guns and Bullets => Small Guns +1 (50)
Level 4
Small Guns +5 (55), Unarmed +2 (22), Repair +5 (55), Melee Weapons +5 (55)
Educated
Level 5
Small Guns +5 (60), Repair +5 (60), Science +5 (30), Melee Weapons +5 (60)
Daddy's Boy/Girl
Lying, Congressional Style => Speech +1 (22)
Tales of a Junktown Jerky Vendor => Barter +1 (9)
Tumblers Today => Lockpick +1 (27)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Rad Regeneration
Bobblehead (Science)
Level 6
Small Guns +7 (67), Repair +6 (68), Melee Weapons +8 (68)
Thief
Guns and Bullets => Small Guns +1 (68)
Bobblehead (Unarmed)
Tales of a Junktown Jerky Vendor => Barter +1 (12)
Level 7
Small Guns +2 (70), Lockpick +7 (44), Repair +2 (70), Science +8 (50), Melee Weapons +2 (70)
Thief
Tumblers Today => Lockpick +1 (45)
Level 8
Sneak +15 (45), Lockpick +5 (50), Explosives +1 (28)
Toughness
Bobblehead (Barter)
Wired Reflexes
Level 9
Sneak +5 (50), Explosives +2 (30), Barter +11 (35), Medicine +3 (40)
Intense Training (CH)
Hematophage
Level 10
Sneak +10 (60), Speech +6 (32), Barter +5 (40)
Here and Now
Level 11
Unarmed +8 (40), Speech +8 (40), Barter +5 (45)
Nerd Rage!
Nikola Tesla and You => Energy Weapons +1 (17)
Nikola Tesla and You => Energy Weapons +1 (18)
Nikola Tesla and You => Energy Weapons +1 (19)
Nikola Tesla and You => Energy Weapons +1 (20)
Bobblehead (Repair)
Bobblehead (Sneak)
Level 12
Sneak +10 (90), Barter +5 (50), Big Guns +6 (26)
Silent Running
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (27)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (28)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (29)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (30)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Perception)
Level 13
Sneak +5 (100), Energy Weapons +8 (40), Explosives +8 (40)
Thief
Covert Ops
Power Armor Training
Barkskin
Guns and Bullets => Small Guns +1 (74)
Bobblehead (Melee Weapons)
Guns and Bullets => Small Guns +1 (75)
Level 14
Small Guns +15 (90), Science +6 (59)
Life Giver
Pitt Fighter
Booster Shot
Auto Expert
Dream Crusher
Bobblehead (Endurance)
Bobblehead (Small Guns)
Bobblehead (Explosives)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +1 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (43)
Level 15
Lockpick +6 (66), Unarmed +8 (50), Big Guns +7 (50)
Finesse
Tumblers Today => Lockpick +1 (67)
Level 16
Lockpick +8 (75), Science +13 (73)
Tag! (Energy Weapons)
Big Book of Science => Science +1 (74)
Big Book of Science => Science +1 (75)
Level 17
Energy Weapons +5 (60), Speech +16 (56)
Better Criticals (Energy Weapons)
Lying, Congressional Style => Speech +1 (57)
Lying, Congressional Style => Speech +1 (58)
Level 18
Lockpick +14 (89), Speech +2 (60), Science +5 (80)
Concentrated Fire (Energy Weapons)
Tumblers Today => Lockpick +1 (90)
Level 19
Lockpick +10 (100), Science +10 (95), Medicine +1 (46)
Daddy's Boy/Girl (Energy Weapons)
D.C. Journal of Internal Medicine => Medicine +1 (47)
D.C. Journal of Internal Medicine => Medicine +1 (48)
D.C. Journal of Internal Medicine => Medicine +1 (49)
D.C. Journal of Internal Medicine => Medicine +1 (50)
Level 20
Speech +10 (70), Repair +5 (85), Science +1 (100), Medicine +5 (60)
Daddy's Boy/Girl (Energy Weapons)
Level 21
Speech +6 (76), Repair +15 (100)
Action Boy/Girl (Energy Weapons)
Lying, Congressional Style => Speech +1 (77)
Lying, Congressional Style => Speech +1 (78)
Lying, Congressional Style => Speech +1 (79)
Lying, Congressional Style => Speech +1 (80)
Level 22
Unarmed +2 (52), Speech +19 (99)
Puppies! (Energy Weapons)
Lying, Congressional Style => Speech +1 (100)
Grognak the Barbarian => Melee Weapons +1 (81)
Grognak the Barbarian => Melee Weapons +1 (82)
Grognak the Barbarian => Melee Weapons +1 (83)
Grognak the Barbarian => Melee Weapons +1 (84)
Grognak the Barbarian => Melee Weapons +1 (85)
Grognak the Barbarian => Melee Weapons +1 (86)
Grognak the Barbarian => Melee Weapons +1 (87)
Grognak the Barbarian => Melee Weapons +1 (88)
Grognak the Barbarian => Melee Weapons +1 (89)
Grognak the Barbarian => Melee Weapons +1 (90)
Level 23
Explosives +1 (51), Barter +10 (60), Melee Weapons +10 (100)
Ninja (Energy Weapons)
Pugilism Illustrated => Unarmed +1 (53)
Pugilism Illustrated => Unarmed +1 (54)
Pugilism Illustrated => Unarmed +1 (55)
Pugilism Illustrated => Unarmed +1 (56)
Pugilism Illustrated => Unarmed +1 (57)
Pugilism Illustrated => Unarmed +1 (58)
Pugilism Illustrated => Unarmed +1 (59)
Pugilism Illustrated => Unarmed +1 (60)
Duck and Cover! => Explosives +1 (52)
Duck and Cover! => Explosives +1 (53)
Duck and Cover! => Explosives +1 (54)
Duck and Cover! => Explosives +1 (55)
Duck and Cover! => Explosives +1 (56)
Duck and Cover! => Explosives +1 (57)
Duck and Cover! => Explosives +1 (58)
Duck and Cover! => Explosives +1 (59)
Duck and Cover! => Explosives +1 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (51)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (53)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (55)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (57)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (59)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (60)
Level 24
Explosives +10 (70), Barter +1 (65), Medicine +10 (70)
No Weaknesses (Energy Weapons)
Tales of a Junktown Jerky Vendor => Barter +1 (66)
Tales of a Junktown Jerky Vendor => Barter +1 (67)
Tales of a Junktown Jerky Vendor => Barter +1 (68)
Tales of a Junktown Jerky Vendor => Barter +1 (69)
Tales of a Junktown Jerky Vendor => Barter +1 (70)
Level 25
Energy Weapons +10 (70), Unarmed +11 (71)
Solar Powered (Energy Weapons)
Pugilism Illustrated => Unarmed +1 (72)
Pugilism Illustrated => Unarmed +1 (73)
Pugilism Illustrated => Unarmed +1 (74)
Pugilism Illustrated => Unarmed +1 (75)
Pugilism Illustrated => Unarmed +1 (76)
Pugilism Illustrated => Unarmed +1 (77)
Pugilism Illustrated => Unarmed +1 (78)
Pugilism Illustrated => Unarmed +1 (79)
Pugilism Illustrated => Unarmed +1 (80)
Level 26
Energy Weapons +1 (71), Unarmed +20 (100)
Size Matters (Energy Weapons)
Nikola Tesla and You => Energy Weapons +1 (72)
Nikola Tesla and You => Energy Weapons +1 (73)
Nikola Tesla and You => Energy Weapons +1 (74)
Nikola Tesla and You => Energy Weapons +1 (75)
Nikola Tesla and You => Energy Weapons +1 (76)
Nikola Tesla and You => Energy Weapons +1 (77)
Nikola Tesla and You => Energy Weapons +1 (78)
Nikola Tesla and You => Energy Weapons +1 (79)
Nikola Tesla and You => Energy Weapons +1 (80)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (76)
Tumblers Today => Lockpick +1 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (79)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (80)
Tales of a Junktown Jerky Vendor => Barter +1 (71)
Tales of a Junktown Jerky Vendor => Barter +1 (72)
Tales of a Junktown Jerky Vendor => Barter +1 (73)
Tales of a Junktown Jerky Vendor => Barter +1 (74)
Tales of a Junktown Jerky Vendor => Barter +1 (75)
Level 27
Energy Weapons +19 (99), Barter +2 (77)
Rad Resistance (Energy Weapons)
Tales of a Junktown Jerky Vendor => Barter +1 (78)
Tales of a Junktown Jerky Vendor => Barter +1 (79)
Tales of a Junktown Jerky Vendor => Barter +1 (80)
Nikola Tesla and You => Energy Weapons +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (71)
D.C. Journal of Internal Medicine => Medicine +1 (72)
D.C. Journal of Internal Medicine => Medicine +1 (73)
D.C. Journal of Internal Medicine => Medicine +1 (74)
D.C. Journal of Internal Medicine => Medicine +1 (75)
D.C. Journal of Internal Medicine => Medicine +1 (76)
D.C. Journal of Internal Medicine => Medicine +1 (77)
D.C. Journal of Internal Medicine => Medicine +1 (78)
D.C. Journal of Internal Medicine => Medicine +1 (79)
Level 28
Explosives +10 (80), Barter +10 (90), Medicine +1 (80)
Size Matters (Energy Weapons)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (99)
Level 29
Explosives +10 (90), Barter +5 (95), Medicine +5 (85), Big Guns +1 (100)
Party Boy/Girl (Energy Weapons)
D.C. Journal of Internal Medicine => Medicine +1 (86)
D.C. Journal of Internal Medicine => Medicine +1 (87)
D.C. Journal of Internal Medicine => Medicine +1 (88)
D.C. Journal of Internal Medicine => Medicine +1 (89)
D.C. Journal of Internal Medicine => Medicine +1 (90)
Level 30
Explosives +10 (100), Barter +1 (100), Medicine +10 (100)
Almost Perfect (Energy Weapons)
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