Strength
5
 
Perception
6
 
Endurance
4
 
Charisma
6
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
17
 
Big Guns
13
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
21
 
Melee Weapons
15
 
Repair
36
 
Science
36
 
Small Guns
17
 
Sneak
17
 
Speech
17
 
Unarmed
13
 
Level 1
ST 5 PE 6 EN 4 CH 6 IN 8 AG 6 LK 5
Science, Lockpick, and Repair
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