Level 1
  
    ST 5 PE 6 EN 5 CH 5 IN 7 AG 6 LK 6
  
    Repair, Medicine, and Small Guns
  
  
  
  Level 2
  
    Small Guns +6 (38), Repair +6 (40), Medicine +5 (39)
  
    Swift Learner
  
  
  
  Level 3
  
    Small Guns +8 (46), Repair +6 (46), Medicine +3 (42)
  
    Swift Learner
  
  
  
  Level 4
  
    Small Guns +6 (52), Repair +4 (50), Medicine +7 (49)
  
    Comprehension
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (17)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (21)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (23)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (25)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (31)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (33)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (39)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (41)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (43)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (45)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (47)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (49)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (51)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (53)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (55)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (57)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (59)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (61)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (63)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (65)
  
    Paradise Lost => Speech +2 (17)
  
    Bobblehead (Speech)
  
    Bobblehead (Unarmed)
  
    Bobblehead (Sneak)
  
    Bobblehead (Big Guns)
  
    Bobblehead (Energy Weapons)
  
    Bobblehead (Barter)
  
    Bobblehead (Lockpick)
  
    Bobblehead (Explosives)
  
    Bobblehead (Medicine)
  
    Bobblehead (Repair)
  
    Bobblehead (Science)
  
    Bobblehead (Small Guns)
  
    Bobblehead (Melee Weapons)
  
  
  
  Level 5
  
    Small Guns +4 (66), Lockpick +5 (32), Repair +4 (64), Medicine +4 (63)
  
    Educated
  
  
  
  Level 6
  
    Small Guns +2 (68), Lockpick +6 (38), Repair +2 (66), Science +7 (36), Medicine +3 (66)
  
    Toughness
  
    Guns and Bullets => Small Guns +2 (70)
  
    Guns and Bullets => Small Guns +2 (72)
  
    Guns and Bullets => Small Guns +2 (74)
  
    Guns and Bullets => Small Guns +2 (76)
  
    Guns and Bullets => Small Guns +2 (78)
  
    Guns and Bullets => Small Guns +2 (80)
  
    Guns and Bullets => Small Guns +2 (82)
  
    Guns and Bullets => Small Guns +2 (84)
  
    Guns and Bullets => Small Guns +2 (86)
  
    Guns and Bullets => Small Guns +2 (88)
  
    Guns and Bullets => Small Guns +2 (90)
  
    D.C. Journal of Internal Medicine => Medicine +2 (68)
  
    D.C. Journal of Internal Medicine => Medicine +2 (70)
  
    D.C. Journal of Internal Medicine => Medicine +2 (72)
  
    D.C. Journal of Internal Medicine => Medicine +2 (74)
  
    Dean's Electronics => Repair +2 (68)
  
    Dean's Electronics => Repair +2 (70)
  
    Dean's Electronics => Repair +2 (72)
  
    Dean's Electronics => Repair +2 (74)
  
    Dean's Electronics => Repair +2 (76)
  
    Dean's Electronics => Repair +2 (78)
  
  
  
  Level 7
  
    Sneak +10 (37), Lockpick +6 (44), Science +4 (40)
  
    Swift Learner
  
  
  
  Level 8
  
    Sneak +7 (44), Lockpick +9 (53), Science +4 (44)
  
    Scrounger
  
  
  
  Level 9
  
    Sneak +6 (50), Lockpick +5 (58), Science +6 (50), Medicine +3 (77)
  
    Commando
  
    Guns and Bullets => Small Guns +2 (92)
  
    Guns and Bullets => Small Guns +2 (94)
  
    Guns and Bullets => Small Guns +2 (96)
  
    Guns and Bullets => Small Guns +2 (98)
  
    Guns and Bullets => Small Guns +2 (100)
  
    D.C. Journal of Internal Medicine => Medicine +2 (79)
  
    D.C. Journal of Internal Medicine => Medicine +2 (81)
  
    D.C. Journal of Internal Medicine => Medicine +2 (83)
  
    D.C. Journal of Internal Medicine => Medicine +2 (85)
  
  
  
  Level 10
  
    Sneak +9 (59), Lockpick +6 (64), Science +5 (55)
  
    Strong Back
  
  
  
  Level 11
  
    Sneak +4 (63), Lockpick +3 (67), Repair +2 (80), Science +6 (61), Medicine +5 (90)
  
    Finesse
  
  
  
  Level 12
  
    Sneak +5 (68), Lockpick +3 (70), Unarmed +1 (26), Repair +3 (83), Science +8 (69)
  
    Sniper
  
    Tumblers Today => Lockpick +2 (72)
  
    Tumblers Today => Lockpick +2 (74)
  
    Tumblers Today => Lockpick +2 (76)
  
    Tumblers Today => Lockpick +2 (78)
  
    Tumblers Today => Lockpick +2 (80)
  
    Tumblers Today => Lockpick +2 (82)
  
    Tumblers Today => Lockpick +2 (84)
  
    Tumblers Today => Lockpick +2 (86)
  
    Tumblers Today => Lockpick +2 (88)
  
    Tumblers Today => Lockpick +2 (90)
  
    Tumblers Today => Lockpick +2 (92)
  
    Tumblers Today => Lockpick +2 (94)
  
  
  
  Level 13
  
    Energy Weapons +13 (40), Explosives +7 (34)
  
    Gunslinger
  
  
  
  Level 14
  
    Sneak +2 (70), Energy Weapons +11 (61), Science +1 (70), Melee Weapons +6 (31)
  
    Cyborg
  
    Wired Reflexes
  
    Rad Regeneration
  
    Power Armor Training
  
    Pitt Fighter
  
    Hematophage
  
    Booster Shot
  
    Barkskin
  
    Auto Expert
  
    Ant Sight
  
  
  
  Level 15
  
    Sneak +4 (84), Energy Weapons +8 (71), Explosives +6 (42), Science +2 (72)
  
    Silent Running
  
    Tumblers Today => Lockpick +2 (98)
  
    Tumblers Today => Lockpick +2 (100)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (27)
  
    D.C. Journal of Internal Medicine => Medicine +2 (92)
  
    D.C. Journal of Internal Medicine => Medicine +2 (94)
  
    D.C. Journal of Internal Medicine => Medicine +2 (96)
  
    D.C. Journal of Internal Medicine => Medicine +2 (98)
  
    D.C. Journal of Internal Medicine => Medicine +2 (100)
  
    Dean's Electronics => Repair +2 (85)
  
    Dean's Electronics => Repair +2 (87)
  
    Dean's Electronics => Repair +2 (89)
  
    Nikola Tesla and You => Energy Weapons +2 (73)
  
    Nikola Tesla and You => Energy Weapons +2 (75)
  
    Nikola Tesla and You => Energy Weapons +2 (77)
  
    Nikola Tesla and You => Energy Weapons +2 (79)
  
    Big Book of Science => Science +2 (74)
  
    Big Book of Science => Science +2 (76)
  
    Big Book of Science => Science +2 (78)
  
    Big Book of Science => Science +2 (80)
  
  
  
  Level 16
  
    Sneak +1 (85), Explosives +11 (53), Melee Weapons +8 (39)
  
    Action Boy/Girl
  
  
  
  Level 17
  
    Unarmed +7 (33), Explosives +13 (66)
  
    Better Criticals
  
  
  
  Level 18
  
    Explosives +4 (70), Melee Weapons +16 (55)
  
    Concentrated Fire
  
  
  
  Level 19
  
    Unarmed +6 (39), Explosives +3 (73), Melee Weapons +11 (66)
  
    Chemist
  
    Lying, Congressional Style => Speech +2 (29)
  
    Lying, Congressional Style => Speech +2 (31)
  
    Lying, Congressional Style => Speech +2 (33)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (29)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (31)
  
    Pugilism Illustrated => Unarmed +2 (41)
  
    Pugilism Illustrated => Unarmed +2 (43)
  
    Pugilism Illustrated => Unarmed +2 (45)
  
  
  
  Level 20
  
    Sneak +3 (88), Unarmed +16 (61), Explosives +1 (74)
  
    Grim Reaper's Sprint
  
  
  
  Level 21
  
    Energy Weapons +1 (80), Unarmed +9 (70), Speech +1 (34), Explosives +5 (79), Melee Weapons +4 (70)
  
    Chem Resistant
  
  
  
  Level 22
  
    Speech +20 (54)
  
    Quantum Chemist
  
  
  
  Level 23
  
    Speech +7 (61), Barter +13 (44)
  
    Paralyzing Palm
  
  
  
  Level 24
  
    Speech +9 (70), Barter +11 (55)
  
    Demolition Expert
  
  
  
  Level 25
  
    Unarmed +2 (72), Speech +3 (73), Barter +15 (70)
  
    Pyromaniac
  
  
  
  Level 26
  
    Energy Weapons +2 (82), Unarmed +5 (77), Speech +4 (77), Barter +7 (77), Big Guns +2 (77)
  
    Demolition Expert
  
    Duck and Cover! => Explosives +2 (81)
  
    Duck and Cover! => Explosives +2 (83)
  
    Duck and Cover! => Explosives +2 (85)
  
    Pugilism Illustrated => Unarmed +2 (79)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (79)
  
    Grognak the Barbarian => Melee Weapons +2 (72)
  
    Grognak the Barbarian => Melee Weapons +2 (74)
  
    Grognak the Barbarian => Melee Weapons +2 (76)
  
    Nikola Tesla and You => Energy Weapons +2 (84)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (90)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (81)
  
    Grognak the Barbarian => Melee Weapons +2 (78)
  
    Grognak the Barbarian => Melee Weapons +2 (80)
  
    Grognak the Barbarian => Melee Weapons +2 (82)
  
    Lying, Congressional Style => Speech +2 (79)
  
    Lying, Congressional Style => Speech +2 (81)
  
    Lying, Congressional Style => Speech +2 (83)
  
    Pugilism Illustrated => Unarmed +2 (81)
  
    Nikola Tesla and You => Energy Weapons +2 (86)
  
    Nikola Tesla and You => Energy Weapons +2 (88)
  
  
  
  Level 27
  
    Energy Weapons +2 (90), Unarmed +2 (83), Speech +3 (86), Repair +2 (91), Explosives +2 (87), Barter +3 (84), Science +5 (85), Melee Weapons +1 (83)
  
    Demolition Expert
  
    Grognak the Barbarian => Melee Weapons +2 (85)
  
    Big Book of Science => Science +2 (87)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (92)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (94)
  
    Pugilism Illustrated => Unarmed +2 (85)
  
    Grognak the Barbarian => Melee Weapons +2 (87)
  
    Nikola Tesla and You => Energy Weapons +2 (92)
  
  
  
  Level 28
  
    Sneak +2 (96), Energy Weapons +3 (95), Unarmed +3 (88), Speech +2 (88), Repair +2 (93), Explosives +2 (89), Barter +2 (86), Science +2 (89), Melee Weapons +2 (89)
  
    Ninja
  
  
  
  Level 29
  
    Sneak +2 (98), Energy Weapons +1 (96), Unarmed +2 (90), Speech +2 (90), Repair +2 (95), Explosives +3 (92), Barter +3 (89), Science +3 (92), Melee Weapons +2 (91)
  
    Adamantium Skeleton
  
  
  
  Level 30
  
    Sneak +2 (100), Energy Weapons +3 (100), Unarmed +2 (100), Speech +2 (100), Repair +2 (100), Explosives +3 (100), Barter +2 (100), Science +2 (100), Melee Weapons +2 (100)
  
    Almost Perfect
  
    Bobblehead (Strength)
  
    Bobblehead (Perception)
  
    Bobblehead (Endurance)
  
    Bobblehead (Charisma)
  
    Bobblehead (Intelligence)
  
    Bobblehead (Agility)
  
    Bobblehead (Luck)