Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
89
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Chem Resistant
Chemist
Commando
Comprehension
Concentrated Fire
Cyborg
Demolition Expert (3)
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Pyromaniac
Quantum Chemist
Rad Regeneration
Scrounger
Silent Running
Sniper
Strong Back
Swift Learner (3)
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 5 IN 7 AG 6 LK 6
Repair, Medicine, and Small Guns
Level 2
Small Guns +6 (38), Repair +6 (40), Medicine +5 (39)
Swift Learner
Level 3
Small Guns +8 (46), Repair +6 (46), Medicine +3 (42)
Swift Learner
Level 4
Small Guns +6 (52), Repair +4 (50), Medicine +7 (49)
Comprehension
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (17)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (21)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (23)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (25)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (31)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (33)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (39)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (41)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (43)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (45)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (47)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (49)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (51)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (53)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (55)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (57)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (59)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (61)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (63)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (65)
Paradise Lost => Speech +2 (17)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Level 5
Small Guns +4 (66), Lockpick +5 (32), Repair +4 (64), Medicine +4 (63)
Educated
Level 6
Small Guns +2 (68), Lockpick +6 (38), Repair +2 (66), Science +7 (36), Medicine +3 (66)
Toughness
Guns and Bullets => Small Guns +2 (70)
Guns and Bullets => Small Guns +2 (72)
Guns and Bullets => Small Guns +2 (74)
Guns and Bullets => Small Guns +2 (76)
Guns and Bullets => Small Guns +2 (78)
Guns and Bullets => Small Guns +2 (80)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
Dean's Electronics => Repair +2 (68)
Dean's Electronics => Repair +2 (70)
Dean's Electronics => Repair +2 (72)
Dean's Electronics => Repair +2 (74)
Dean's Electronics => Repair +2 (76)
Dean's Electronics => Repair +2 (78)
Level 7
Sneak +10 (37), Lockpick +6 (44), Science +4 (40)
Swift Learner
Level 8
Sneak +7 (44), Lockpick +9 (53), Science +4 (44)
Scrounger
Level 9
Sneak +6 (50), Lockpick +5 (58), Science +6 (50), Medicine +3 (77)
Commando
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
Level 10
Sneak +9 (59), Lockpick +6 (64), Science +5 (55)
Strong Back
Level 11
Sneak +4 (63), Lockpick +3 (67), Repair +2 (80), Science +6 (61), Medicine +5 (90)
Finesse
Level 12
Sneak +5 (68), Lockpick +3 (70), Unarmed +1 (26), Repair +3 (83), Science +8 (69)
Sniper
Tumblers Today => Lockpick +2 (72)
Tumblers Today => Lockpick +2 (74)
Tumblers Today => Lockpick +2 (76)
Tumblers Today => Lockpick +2 (78)
Tumblers Today => Lockpick +2 (80)
Tumblers Today => Lockpick +2 (82)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Level 13
Energy Weapons +13 (40), Explosives +7 (34)
Gunslinger
Level 14
Sneak +2 (70), Energy Weapons +11 (61), Science +1 (70), Melee Weapons +6 (31)
Cyborg
Wired Reflexes
Rad Regeneration
Power Armor Training
Pitt Fighter
Hematophage
Booster Shot
Barkskin
Auto Expert
Ant Sight
Level 15
Sneak +4 (84), Energy Weapons +8 (71), Explosives +6 (42), Science +2 (72)
Silent Running
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (85)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Nikola Tesla and You => Energy Weapons +2 (73)
Nikola Tesla and You => Energy Weapons +2 (75)
Nikola Tesla and You => Energy Weapons +2 (77)
Nikola Tesla and You => Energy Weapons +2 (79)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Level 16
Sneak +1 (85), Explosives +11 (53), Melee Weapons +8 (39)
Action Boy/Girl
Level 17
Unarmed +7 (33), Explosives +13 (66)
Better Criticals
Level 18
Explosives +4 (70), Melee Weapons +16 (55)
Concentrated Fire
Level 19
Unarmed +6 (39), Explosives +3 (73), Melee Weapons +11 (66)
Chemist
Lying, Congressional Style => Speech +2 (29)
Lying, Congressional Style => Speech +2 (31)
Lying, Congressional Style => Speech +2 (33)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Tales of a Junktown Jerky Vendor => Barter +2 (31)
Pugilism Illustrated => Unarmed +2 (41)
Pugilism Illustrated => Unarmed +2 (43)
Pugilism Illustrated => Unarmed +2 (45)
Level 20
Sneak +3 (88), Unarmed +16 (61), Explosives +1 (74)
Grim Reaper's Sprint
Level 21
Energy Weapons +1 (80), Unarmed +9 (70), Speech +1 (34), Explosives +5 (79), Melee Weapons +4 (70)
Chem Resistant
Level 22
Speech +20 (54)
Quantum Chemist
Level 23
Speech +7 (61), Barter +13 (44)
Paralyzing Palm
Level 24
Speech +9 (70), Barter +11 (55)
Demolition Expert
Level 25
Unarmed +2 (72), Speech +3 (73), Barter +15 (70)
Pyromaniac
Level 26
Energy Weapons +2 (82), Unarmed +5 (77), Speech +4 (77), Barter +7 (77), Big Guns +2 (77)
Demolition Expert
Duck and Cover! => Explosives +2 (81)
Duck and Cover! => Explosives +2 (83)
Duck and Cover! => Explosives +2 (85)
Pugilism Illustrated => Unarmed +2 (79)
Tales of a Junktown Jerky Vendor => Barter +2 (79)
Grognak the Barbarian => Melee Weapons +2 (72)
Grognak the Barbarian => Melee Weapons +2 (74)
Grognak the Barbarian => Melee Weapons +2 (76)
Nikola Tesla and You => Energy Weapons +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (81)
Grognak the Barbarian => Melee Weapons +2 (78)
Grognak the Barbarian => Melee Weapons +2 (80)
Grognak the Barbarian => Melee Weapons +2 (82)
Lying, Congressional Style => Speech +2 (79)
Lying, Congressional Style => Speech +2 (81)
Lying, Congressional Style => Speech +2 (83)
Pugilism Illustrated => Unarmed +2 (81)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Level 27
Energy Weapons +2 (90), Unarmed +2 (83), Speech +3 (86), Repair +2 (91), Explosives +2 (87), Barter +3 (84), Science +5 (85), Melee Weapons +1 (83)
Demolition Expert
Grognak the Barbarian => Melee Weapons +2 (85)
Big Book of Science => Science +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Pugilism Illustrated => Unarmed +2 (85)
Grognak the Barbarian => Melee Weapons +2 (87)
Nikola Tesla and You => Energy Weapons +2 (92)
Level 28
Sneak +2 (96), Energy Weapons +3 (95), Unarmed +3 (88), Speech +2 (88), Repair +2 (93), Explosives +2 (89), Barter +2 (86), Science +2 (89), Melee Weapons +2 (89)
Ninja
Level 29
Sneak +2 (98), Energy Weapons +1 (96), Unarmed +2 (90), Speech +2 (90), Repair +2 (95), Explosives +3 (92), Barter +3 (89), Science +3 (92), Melee Weapons +2 (91)
Adamantium Skeleton
Level 30
Sneak +2 (100), Energy Weapons +3 (100), Unarmed +2 (100), Speech +2 (100), Repair +2 (100), Explosives +3 (100), Barter +2 (100), Science +2 (100), Melee Weapons +2 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
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