Strength
5
 
Perception
3
 
Endurance
5
 
Charisma
7
 
Intelligence
7
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
19
 
Big Guns
15
 
Energy Weapons
11
 
Explosives
26
 
Lockpick
11
 
Medicine
34
 
Melee Weapons
15
 
Repair
19
 
Science
19
 
Small Guns
36
 
Sneak
21
 
Speech
19
 
Unarmed
15
 
Level 1
ST 5 PE 3 EN 5 CH 7 IN 7 AG 8 LK 5
Small Guns, Medicine, and Explosives
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