Strength
5
 
Perception
7
 
Endurance
3
 
Charisma
1
 
Intelligence
10
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
10
 
Big Guns
12
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
50
 
Medicine
26
 
Melee Weapons
16
 
Repair
75
 
Science
39
 
Small Guns
40
 
Sneak
40
 
Speech
25
 
Unarmed
12
 
Comprehension
Educated
Gun Nut (2)
Level 1
ST 5 PE 7 EN 3 CH 1 IN 9 AG 8 LK 7
Repair, Sneak, and Speech
Level 2
Small Guns +3 (30), Lockpick +5 (25), Speech +2 (25), Repair +6 (50), Barter +2 (10), Science +1 (25)
Gun Nut
Bobblehead (Intelligence)
Level 3
Small Guns +2 (37), Repair +18 (75)
Gun Nut
Level 4
Lockpick +20 (45)
Educated
Level 5
Sneak +3 (40), Small Guns +3 (40), Lockpick +5 (50), Science +12 (39)
Comprehension
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