Strength
6
 
Perception
9
 
Endurance
6
 
Charisma
6
 
Intelligence
9
 
Agility
6
 
Luck
9
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
410
 
Melee Damage
3.0
 
Skill Points
22
 
Barter
20
 
Big Guns
20
 
Energy Weapons
96
 
Explosives
96
 
Lockpick
96
 
Medicine
96
 
Melee Weapons
20
 
Repair
96
 
Science
96
 
Small Guns
20
 
Sneak
20
 
Speech
42
 
Unarmed
20
 
Ant Sight
Better Criticals
Comprehension
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Here and Now
Intense Training (8)
Sniper
Swift Learner (3)
Level 1
ST 5 PE 6 EN 5 CH 5 IN 7 AG 5 LK 7
Repair, Energy Weapons, Medicine
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 2
Energy Weapons +2 (35), Repair +3 (40), Explosives +7 (25), Science +3 (25), Medicine +3 (40)
Swift Learner
Ant Sight
Level 3
Energy Weapons +3 (40), Lockpick +5 (25), Repair +1 (41), Explosives +3 (30), Science +5 (30), Medicine +1 (41)
Swift Learner
Level 4
Energy Weapons +5 (45), Repair +4 (45), Explosives +5 (35), Medicine +4 (45)
Comprehension
Level 5
Energy Weapons +5 (50), Repair +5 (50), Explosives +3 (38), Medicine +5 (50)
Educated
Level 6
Energy Weapons +5 (55), Repair +5 (55), Explosives +2 (40), Science +4 (34), Medicine +5 (55)
Swift Learner
Level 7
Energy Weapons +5 (60), Lockpick +5 (30), Repair +5 (62), Science +6 (42)
Intense Training (IN)
Level 8
Repair +3 (65), Explosives +8 (48), Science +8 (50), Medicine +3 (60)
Intense Training (LK)
Level 9
Energy Weapons +5 (67), Lockpick +10 (42), Repair +5 (70), Explosives +2 (52)
Intense Training (PE)
Level 10
Energy Weapons +7 (74), Lockpick +8 (50), Repair +4 (74), Explosives +3 (55)
Here and Now
Level 11
Energy Weapons +1 (76), Repair +1 (76), Explosives +20 (76)
Intense Training (LK)
Level 12
Energy Weapons +4 (80), Repair +4 (80), Explosives +4 (80), Science +9 (60), Medicine +1 (62)
Intense Training (AG)
Level 13
Lockpick +14 (65), Science +5 (65), Medicine +3 (65)
Intense Training (EN)
Level 14
Lockpick +10 (75), Science +10 (75), Medicine +2 (67)
Cyborg
Level 15
Repair +7 (87), Explosives +7 (89), Medicine +8 (75)
Intense Training (PE)
Level 16
Lockpick +3 (80), Repair +5 (92), Explosives +3 (92), Science +5 (80), Medicine +6 (81)
Better Criticals
Level 17
Energy Weapons +3 (95), Lockpick +5 (85), Repair +2 (94), Explosives +3 (95), Science +5 (85), Medicine +4 (85)
Finesse
Level 18
Energy Weapons +1 (96), Lockpick +6 (91), Repair +2 (96), Explosives +1 (96), Science +6 (91), Medicine +6 (91)
Intense Training (CH)
Level 19
Small Guns +1 (20), Lockpick +5 (96), Unarmed +1 (20), Speech +1 (20), Sneak +1 (20), Barter +1 (20), Science +5 (96), Melee Weapons +1 (20), Big Guns +1 (20), Medicine +5 (96)
Sniper
Level 20
Speech +22 (42)
Grim Reaper's Sprint
Would you like to comment? Sign up for new account, or sign in if you are already a member.