Strength
9
 
Perception
5
 
Endurance
9
 
Charisma
1
 
Intelligence
10
 
Agility
1
 
Luck
8
 
Action Points
67
 
Carry Weight
240
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
8
 
Big Guns
24
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
42
 
Medicine
34
 
Melee Weapons
50
 
Repair
50
 
Science
26
 
Small Guns
8
 
Sneak
8
 
Speech
8
 
Unarmed
24
 
Intense Training (2)
Level 1
ST 9 PE 3 EN 9 CH 1 IN 9 AG 1 LK 8
Melee Weapons, Repair, and Lockpick
Level 2
Repair +8 (47), Melee Weapons +11 (50)
Intense Training (PE)
Bobblehead (Intelligence)
Level 3
Lockpick +11 (42), Repair +1 (50), Medicine +8 (34)
Intense Training (PE)
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