Level 1
ST 7 PE 7 EN 7 CH 2 IN 9 AG 7 LK 1
Small Guns, Unarmed, and Melee Weapons
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Small Guns +8 (40), Unarmed +6 (40), Melee Weapons +6 (40)
Intense Training (EN)
Level 3
Small Guns +10 (50), Unarmed +10 (50)
Intense Training (ST)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Level 4
Small Guns +4 (64), Unarmed +4 (64), Melee Weapons +12 (64)
Educated
Level 5
Small Guns +7 (71), Unarmed +8 (72), Melee Weapons +8 (72)
Comprehension
Big Book of Science => Science +2 (25)
Big Book of Science => Science +2 (27)
Big Book of Science => Science +2 (29)
Big Book of Science => Science +2 (31)
Big Book of Science => Science +2 (33)
Big Book of Science => Science +2 (35)
Chinese Army: Special Ops Training Manual => Sneak +2 (19)
Chinese Army: Special Ops Training Manual => Sneak +2 (21)
Chinese Army: Special Ops Training Manual => Sneak +2 (23)
D.C. Journal of Internal Medicine => Medicine +2 (35)
Dean's Electronics => Repair +2 (25)
Dean's Electronics => Repair +2 (27)
Duck and Cover! => Explosives +2 (19)
Grognak the Barbarian => Melee Weapons +2 (74)
Grognak the Barbarian => Melee Weapons +2 (76)
Grognak the Barbarian => Melee Weapons +2 (78)
Duck and Cover! => Explosives +2 (21)
Guns and Bullets => Small Guns +2 (73)
Guns and Bullets => Small Guns +2 (75)
Nikola Tesla and You => Energy Weapons +2 (19)
Nikola Tesla and You => Energy Weapons +2 (21)
Nikola Tesla and You => Energy Weapons +2 (23)
Lying, Congressional Style => Speech +2 (9)
Lying, Congressional Style => Speech +2 (11)
Lying, Congressional Style => Speech +2 (13)
Lying, Congressional Style => Speech +2 (15)
Lying, Congressional Style => Speech +2 (17)
Lying, Congressional Style => Speech +2 (19)
Paradise Lost => Speech +2 (21)
Pugilism Illustrated => Unarmed +2 (74)
Pugilism Illustrated => Unarmed +2 (76)
Pugilism Illustrated => Unarmed +2 (78)
Tales of a Junktown Jerky Vendor => Barter +2 (9)
Tales of a Junktown Jerky Vendor => Barter +2 (11)
Tales of a Junktown Jerky Vendor => Barter +2 (13)
Tales of a Junktown Jerky Vendor => Barter +2 (15)
Tumblers Today => Lockpick +2 (19)
Tumblers Today => Lockpick +2 (21)
Tumblers Today => Lockpick +2 (23)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (21)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (23)
Ant Sight
Rad Regeneration
Hematophage
Level 6
Small Guns +8 (85), Unarmed +8 (86), Melee Weapons +7 (85)
Intense Training (AG)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Level 7
Lockpick +13 (50), Speech +5 (38), Science +5 (50)
Intense Training (ST)
Level 8
Sneak +1 (40), Small Guns +1 (90), Energy Weapons +3 (40), Speech +12 (50), Repair +3 (40), Barter +3 (30)
Intense Training (AG)
Level 9
Explosives +5 (40), Melee Weapons +3 (90), Medicine +12 (47), Big Guns +3 (40)
Intense Training (EN)
Level 10
Energy Weapons +8 (50), Lockpick +3 (55), Explosives +8 (50), Barter +1 (31), Medicine +3 (50)
Intense Training (PE)
Level 11
Energy Weapons +4 (55), Lockpick +4 (60), Repair +4 (45), Explosives +4 (55), Barter +3 (35), Medicine +4 (55)
Intense Training (LK)
Level 12
Small Guns +9 (100), Unarmed +9 (100), Melee Weapons +5 (96)
Intense Training (LK)
Level 13
Melee Weapons +4 (100), Big Guns +19 (60)
Intense Training (CH)
Level 14
Big Guns +23 (83)
Adamantium Skeleton
Level 15
Explosives +6 (61), Big Guns +17 (100)
Life Giver
Level 16
Explosives +23 (84)
Rad Resistance
Level 17
Explosives +16 (100), Science +7 (58)
Toughness
Level 18
Lockpick +6 (66), Science +17 (75)
Lawbringer
Barkskin
Pitt Fighter
Wired Reflexes
Superior Defender
Level 19
Lockpick +23 (89)
Light Step
Covert Ops
Level 20
Lockpick +1 (93), Science +22 (100)
Action Boy/Girl
Level 21
Lockpick +7 (100), Repair +16 (61)
Paralyzing Palm
Level 22
Repair +23 (84)
Quantum Chemist
Level 23
Repair +16 (100), Medicine +7 (62)
Finesse
Level 24
Medicine +23 (85)
Strong Back
Level 25
Energy Weapons +8 (63), Medicine +15 (100)
Iron Fist
Level 26
Energy Weapons +23 (86)
Rad Tolerance
Level 27
Sneak +23 (64)
Cyborg
Level 28
Sneak +19 (83), Energy Weapons +4 (100)
Rad Absorption
Level 29
Sneak +17 (100), Barter +6 (43)
Iron Fist
Level 30
Speech +7 (60), Barter +16 (59)
Nuclear Anomaly