Level 1
ST 3 PE 6 EN 5 CH 5 IN 9 AG 7 LK 5
Science, Lockpick, and Speech
Level 2
Small Guns +4 (23), Explosives +8 (25), Barter +5 (20), Medicine +2 (25)
Swift Learner
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Small Guns +7 (30), Barter +10 (30), Medicine +3 (30)
Swift Learner
Level 4
Small Guns +10 (40), Medicine +10 (40)
Educated
Level 5
Small Guns +5 (45), Lockpick +18 (50)
Child at Heart
Level 6
Small Guns +5 (50), Energy Weapons +3 (20), Speech +10 (40), Repair +5 (30)
Gunslinger
Level 7
Sneak +1 (20), Small Guns +5 (55), Repair +7 (37), Science +10 (50)
Toughness
Level 8
Small Guns +10 (65), Repair +3 (40), Medicine +10 (50)
Commando
Level 9
Small Guns +3 (73), Barter +10 (40), Medicine +10 (60)
Gun Nut
Level 10
Small Guns +17 (90), Energy Weapons +6 (26)
Comprehension
Level 11
Lockpick +20 (70), Medicine +3 (68)
Daddy's Boy/Girl
Level 12
Energy Weapons +6 (32), Lockpick +5 (75), Medicine +12 (80)
Sniper
Level 13
Repair +15 (60), Explosives +8 (33)
Intense Training (ST)
Wired Reflexes
Power Armor Training
Bobblehead (Charisma)
Level 14
Sneak +5 (25), Energy Weapons +18 (50)
Adamantium Skeleton
Level 15
Speech +8 (50), Repair +10 (70), Science +5 (60)
Cyborg
Level 16
Sneak +7 (32), Small Guns +5 (95), Barter +11 (53)
Action Boy/Girl
Level 17
Sneak +8 (40), Lockpick +5 (80), Repair +10 (80)
Tag! (Energy Weapons)
Level 18
Small Guns +3 (98), Lockpick +20 (100)
Concentrated Fire (Energy Weapons)
Level 19
Sneak +10 (60), Small Guns +2 (100), Energy Weapons +1 (76), Medicine +10 (90)
Silent Running (Energy Weapons)
Level 20
Energy Weapons +16 (92), Explosives +2 (35), Medicine +5 (100)
Daddy's Boy/Girl (Energy Weapons)