Strength
6
 
Perception
7
 
Endurance
8
 
Charisma
1
 
Intelligence
7
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
7
 
Big Guns
36
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
19
 
Medicine
34
 
Melee Weapons
17
 
Repair
24
 
Science
19
 
Small Guns
52
 
Sneak
15
 
Speech
7
 
Unarmed
21
 
Gun Nut
Level 1
ST 6 PE 7 EN 8 CH 1 IN 7 AG 5 LK 6
Big Guns, Small Guns, and Medicine
Level 2
Small Guns +17 (52)
Gun Nut
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