Level 1
ST 6 PE 5 EN 6 CH 4 IN 8 AG 6 LK 5
Unarmed, Repair, and Energy Weapons
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Booster Shot
Ant Might
Wired Reflexes
Covert Ops
Auto Expert
Pitt Fighter
Rad Regeneration
Power Armor Training
Level 2
Sneak +1 (30), Small Guns +3 (40), Energy Weapons +3 (45), Repair +2 (55), Explosives +3 (30), Science +4 (40), Medicine +2 (35), Big Guns +1 (30)
Gun Nut
Level 3
Energy Weapons +1 (46), Unarmed +1 (45), Repair +2 (57), Medicine +15 (50)
Thief
Level 4
Small Guns +5 (45), Energy Weapons +4 (50), Lockpick +5 (40), Speech +2 (27), Repair +3 (60)
Educated
Level 5
Energy Weapons +7 (57), Speech +3 (30), Repair +1 (61), Barter +5 (30), Science +6 (46)
Entomologist
Level 6
Sneak +5 (40), Energy Weapons +3 (60), Speech +5 (35), Repair +3 (64), Science +4 (50), Melee Weapons +2 (33)
Fortune Finder
Level 7
Energy Weapons +4 (64), Speech +5 (40), Repair +6 (70), Medicine +2 (57), Big Guns +5 (35)
Daddy's Boy/Girl
Level 8
Energy Weapons +8 (72), Repair +6 (76), Science +5 (60), Medicine +3 (60)
Scrounger
Level 9
Energy Weapons +3 (75), Speech +1 (41), Repair +7 (83), Explosives +10 (40), Barter +1 (31)
Strong Back
Level 10
Sneak +1 (41), Lockpick +3 (43), Repair +5 (88), Explosives +1 (41), Barter +4 (35), Science +3 (63), Big Guns +5 (40)
Finesse
Level 11
Sneak +2 (43), Energy Weapons +2 (77), Lockpick +7 (50), Speech +2 (43), Repair +2 (90), Explosives +1 (42), Science +2 (65), Medicine +2 (62), Big Guns +2 (42)
Commando
Level 12
Sneak +2 (45), Energy Weapons +3 (80), Lockpick +7 (57), Repair +3 (93), Explosives +2 (44), Science +2 (67), Melee Weapons +1 (34), Medicine +2 (64)
Robotics Expert
Level 13
Energy Weapons +3 (83), Lockpick +3 (60), Repair +7 (100), Science +3 (70), Medicine +4 (68), Big Guns +2 (44)
Sniper
Level 14
Energy Weapons +3 (96), Lockpick +3 (63), Speech +1 (44), Explosives +6 (50), Science +3 (73), Medicine +4 (72), Big Guns +2 (46)
Cyborg
Level 15
Sneak +1 (46), Energy Weapons +4 (100), Lockpick +2 (65), Explosives +10 (60), Medicine +3 (75), Big Guns +2 (48)
Light Step
Level 16
Sneak +2 (48), Lockpick +3 (68), Speech +6 (50), Explosives +3 (63), Barter +2 (37), Science +2 (75), Melee Weapons +1 (35), Big Guns +3 (51)
Tag! (Medicine)
Level 17
Sneak +2 (50), Small Guns +6 (51), Lockpick +2 (70), Explosives +2 (65), Barter +3 (40), Melee Weapons +5 (40), Medicine +2 (92)
Better Criticals (Medicine)
Level 18
Lockpick +4 (74), Barter +2 (42), Science +7 (82), Medicine +8 (100), Big Guns +1 (52)
Action Boy/Girl (Medicine)
Level 19
Sneak +4 (54), Small Guns +2 (53), Lockpick +6 (80), Speech +6 (56), Explosives +2 (67), Science +2 (84)
Pyromaniac (Medicine)
Level 20
Small Guns +3 (56), Lockpick +4 (84), Speech +4 (60), Explosives +3 (70), Barter +3 (45), Science +4 (88), Big Guns +1 (53)
Grim Reaper's Sprint (Medicine)
Level 21
Sneak +3 (57), Small Guns +4 (60), Lockpick +3 (87), Speech +3 (63), Explosives +2 (72), Science +3 (91), Big Guns +4 (72)
Size Matters (Medicine)
Level 22
Sneak +3 (60), Small Guns +5 (65), Lockpick +3 (90), Speech +1 (64), Explosives +2 (74), Barter +5 (50), Science +3 (94)
Toughness (Medicine)
Level 23
Sneak +1 (61), Lockpick +4 (94), Speech +1 (65), Explosives +6 (80), Science +6 (100), Big Guns +4 (76)
Intense Training (IN)
Level 24
Sneak +1 (72), Small Guns +3 (68), Lockpick +6 (100), Unarmed +5 (50), Speech +4 (69), Big Guns +4 (80)
Silent Running (Medicine)
Level 25
Sneak +8 (80), Small Guns +2 (70), Speech +6 (75), Explosives +5 (85), Barter +2 (52)
Gunslinger (Medicine)
Level 26
Sneak +2 (82), Small Guns +4 (74), Speech +5 (80), Explosives +2 (87), Barter +3 (55), Melee Weapons +3 (43), Big Guns +4 (84)
Nerves of Steel (Medicine)
Level 27
Sneak +3 (85), Small Guns +6 (80), Explosives +3 (90), Barter +3 (58), Melee Weapons +2 (45), Big Guns +6 (90)
Warmonger (Medicine)
Level 28
Sneak +5 (90), Small Guns +3 (83), Explosives +3 (93), Barter +2 (65), Melee Weapons +5 (50), Big Guns +5 (95)
Scoundrel (Medicine)
Level 29
Sneak +4 (94), Small Guns +2 (85), Speech +5 (95), Explosives +7 (100), Big Guns +5 (100)
Scoundrel (Medicine)
Level 30
Sneak +6 (100), Small Guns +12 (100), Speech +5 (100)
Almost Perfect (Medicine)