Level 1
ST 7 PE 4 EN 7 CH 4 IN 7 AG 8 LK 3
Small Guns, Medicine, and Melee Weapons
Level 2
Lockpick +5 (17), Speech +6 (18), Explosives +6 (18)
Gun Nut
Level 3
Lockpick +3 (20), Unarmed +2 (20), Speech +2 (20), Repair +4 (27), Explosives +2 (20), Science +2 (25), Big Guns +2 (20)
Daddy's Boy/Girl
Level 4
Sneak +1 (21), Lockpick +1 (21), Repair +6 (33), Explosives +1 (21), Science +8 (33)
Educated
Level 5
Sneak +3 (24), Lockpick +3 (24), Unarmed +4 (24), Speech +4 (24), Repair +1 (34), Explosives +3 (24), Science +1 (34), Melee Weapons +1 (34)
Intense Training (LK)
Level 6
Sneak +4 (28), Lockpick +4 (28), Unarmed +4 (28), Speech +4 (28), Explosives +4 (28)
Toughness
Duck and Cover! => Explosives +1 (29)
Level 7
Sneak +6 (35), Lockpick +6 (35), Unarmed +1 (30), Speech +2 (31), Explosives +5 (35)
Intense Training (LK)
Level 8
Lockpick +5 (40), Unarmed +5 (35), Speech +4 (35), Explosives +5 (40), Medicine +1 (40)
Rad Resistance
Level 9
Sneak +5 (40), Repair +5 (40), Science +5 (40), Melee Weapons +5 (40)
Strong Back
Level 10
Sneak +1 (41), Energy Weapons +1 (14), Lockpick +1 (41), Unarmed +6 (41), Speech +6 (41), Repair +1 (41), Explosives +1 (41), Science +1 (41), Melee Weapons +1 (41), Medicine +1 (41)
Here and Now
Level 11
Sneak +1 (42), Small Guns +1 (42), Energy Weapons +1 (15), Lockpick +1 (42), Unarmed +1 (42), Speech +1 (42), Repair +1 (42), Explosives +1 (42), Barter +5 (18), Science +1 (42), Melee Weapons +1 (42), Medicine +1 (42), Big Guns +4 (25)
Commando
Level 12
Sneak +1 (43), Small Guns +1 (43), Energy Weapons +5 (20), Lockpick +1 (43), Unarmed +1 (43), Speech +1 (43), Repair +1 (43), Explosives +1 (43), Barter +5 (23), Science +1 (43), Melee Weapons +1 (43), Medicine +1 (43)
Fast Metabolism
Level 13
Sneak +1 (44), Small Guns +1 (44), Energy Weapons +6 (26), Lockpick +1 (44), Unarmed +1 (44), Speech +1 (44), Repair +1 (44), Explosives +1 (44), Barter +3 (26), Science +1 (44), Melee Weapons +1 (44), Medicine +1 (44), Big Guns +1 (26)
Life Giver
Level 14
Sneak +1 (45), Small Guns +1 (45), Energy Weapons +3 (29), Lockpick +1 (45), Unarmed +1 (45), Speech +1 (45), Repair +1 (45), Explosives +1 (45), Barter +4 (30), Science +1 (45), Melee Weapons +1 (45), Medicine +1 (45), Big Guns +3 (29)
Adamantium Skeleton
Level 15
Sneak +1 (46), Small Guns +1 (46), Energy Weapons +4 (33), Lockpick +1 (46), Unarmed +1 (46), Speech +1 (46), Repair +1 (46), Explosives +1 (51), Barter +3 (33), Science +1 (46), Melee Weapons +1 (51), Medicine +1 (46), Big Guns +3 (32)
Little Leaguer
Level 16
Sneak +2 (48), Small Guns +2 (48), Energy Weapons +1 (36), Lockpick +2 (50), Unarmed +2 (48), Speech +2 (48), Repair +2 (48), Barter +1 (34), Science +2 (48), Medicine +2 (48), Big Guns +2 (34)
Intense Training (PE)
Level 17
Sneak +3 (51), Small Guns +3 (51), Lockpick +1 (51), Unarmed +2 (50), Speech +2 (52), Repair +3 (51), Science +3 (51), Medicine +3 (51)
Intense Training (CH)
Level 18
Sneak +2 (53), Small Guns +2 (53), Lockpick +2 (53), Unarmed +3 (53), Speech +1 (53), Repair +2 (53), Science +2 (53), Melee Weapons +2 (53), Medicine +2 (53), Big Guns +2 (36)
Tag! (Explosives)
Level 19
Sneak +2 (55), Small Guns +2 (55), Lockpick +2 (55), Unarmed +2 (55), Speech +2 (55), Repair +2 (55), Barter +1 (37), Science +2 (55), Melee Weapons +2 (55), Medicine +2 (55), Big Guns +1 (37)
Chem Resistant
Level 20
Sneak +2 (67), Small Guns +2 (57), Energy Weapons +1 (37), Lockpick +2 (57), Unarmed +2 (57), Speech +2 (57), Repair +2 (57), Barter +1 (38), Science +2 (57), Melee Weapons +2 (57), Medicine +2 (57)
Silent Running
Level 21
Sneak +1 (68), Small Guns +2 (59), Energy Weapons +1 (38), Lockpick +2 (59), Unarmed +2 (59), Speech +2 (59), Repair +2 (59), Explosives +1 (69), Science +2 (59), Melee Weapons +2 (59), Medicine +2 (59), Big Guns +1 (38)
Solar Powered
Level 22
Sneak +1 (69), Small Guns +2 (61), Energy Weapons +1 (39), Lockpick +2 (61), Unarmed +2 (61), Speech +2 (61), Repair +2 (61), Barter +1 (39), Science +2 (61), Melee Weapons +2 (61), Medicine +2 (61), Big Guns +1 (39)
Deep Sleep
Level 23
Small Guns +2 (63), Energy Weapons +1 (40), Lockpick +2 (63), Unarmed +2 (63), Speech +2 (63), Repair +2 (63), Explosives +1 (70), Barter +1 (40), Science +2 (63), Melee Weapons +2 (63), Medicine +2 (63), Big Guns +1 (40)
Chemist
Level 24
Sneak +1 (70), Small Guns +2 (65), Energy Weapons +1 (41), Lockpick +2 (65), Unarmed +2 (65), Speech +2 (65), Repair +2 (65), Barter +1 (41), Science +2 (65), Melee Weapons +2 (65), Medicine +2 (65), Big Guns +1 (41)
Escalator to Heaven
Level 25
Small Guns +2 (67), Energy Weapons +1 (42), Lockpick +2 (67), Unarmed +2 (67), Speech +2 (67), Repair +2 (67), Barter +2 (43), Science +2 (67), Melee Weapons +2 (67), Medicine +2 (67), Big Guns +1 (42)
Puppies!
Level 26
Small Guns +3 (70), Energy Weapons +1 (43), Lockpick +3 (70), Repair +3 (70), Science +3 (70), Melee Weapons +3 (70), Medicine +3 (70), Big Guns +1 (43)
Rad Tolerance
Level 27
Sneak +1 (71), Small Guns +1 (71), Energy Weapons +1 (44), Lockpick +1 (71), Unarmed +4 (71), Speech +4 (71), Repair +1 (71), Explosives +1 (71), Barter +2 (45), Science +1 (71), Melee Weapons +1 (71), Medicine +1 (71), Big Guns +1 (44)
Warmonger
Level 28
Sneak +2 (73), Small Guns +2 (73), Energy Weapons +1 (45), Lockpick +2 (73), Unarmed +1 (72), Speech +1 (72), Repair +2 (73), Explosives +2 (73), Science +2 (73), Melee Weapons +2 (73), Medicine +2 (73), Big Guns +1 (45)
Rad Absorption
Level 29
Sneak +1 (74), Small Guns +1 (74), Energy Weapons +2 (47), Lockpick +1 (74), Unarmed +2 (74), Speech +2 (74), Repair +1 (74), Explosives +1 (74), Barter +3 (48), Science +1 (74), Melee Weapons +1 (74), Medicine +1 (74), Big Guns +3 (48)
Computer Whiz
Level 30
Sneak +1 (79), Small Guns +1 (79), Energy Weapons +4 (61), Lockpick +1 (85), Unarmed +1 (81), Speech +1 (85), Repair +1 (81), Explosives +1 (85), Barter +3 (61), Science +1 (81), Melee Weapons +1 (81), Medicine +1 (81), Big Guns +3 (57)
Almost Perfect
Bobblehead (Strength)