Strength
10
 
Perception
1
 
Endurance
5
 
Charisma
8
 
Intelligence
10
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
19
 
Big Guns
13
 
Energy Weapons
5
 
Explosives
5
 
Lockpick
5
 
Medicine
38
 
Melee Weapons
23
 
Repair
23
 
Science
38
 
Small Guns
28
 
Sneak
13
 
Speech
19
 
Unarmed
13
 
Level 1
ST 10 PE 1 EN 5 CH 8 IN 10 AG 5 LK 1
Small Guns, Science, and Medicine
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