Level 1
  
    ST 4 PE 8 EN 4 CH 1 IN 9 AG 8 LK 6
  
    Lockpick, Energy Weapons, Repair
  
    Bobblehead (Medicine)
  
  
  
  Level 2
  
    Small Guns +2 (25), Energy Weapons +9 (45), Lockpick +4 (40), Repair +2 (40), Science +2 (25)
  
    Intense Training (AG)
  
    Bobblehead (Intelligence)
  
  
  
  Level 3
  
    Energy Weapons +5 (50), Lockpick +10 (50), Repair +5 (47)
  
    Intense Training (EN)
  
    Ant Sight
  
    Covert Ops
  
    Power Armor Training
  
    Wired Reflexes
  
    Rad Regeneration
  
  
  
  Level 4
  
    Small Guns +2 (30), Repair +3 (50), Science +15 (45)
  
    Educated
  
    Bobblehead (Strength)
  
    Bobblehead (Perception)
  
    Bobblehead (Endurance)
  
    Bobblehead (Charisma)
  
    Bobblehead (Agility)
  
    Bobblehead (Luck)
  
    Bobblehead (Barter)
  
    Bobblehead (Big Guns)
  
    Bobblehead (Energy Weapons)
  
    Bobblehead (Explosives)
  
    Bobblehead (Lockpick)
  
    Bobblehead (Melee Weapons)
  
    Bobblehead (Repair)
  
    Bobblehead (Science)
  
    Bobblehead (Small Guns)
  
    Bobblehead (Sneak)
  
    Bobblehead (Speech)
  
    Bobblehead (Unarmed)
  
  
  
  Level 5
  
    Small Guns +7 (50), Energy Weapons +10 (75), Lockpick +2 (70), Medicine +4 (40)
  
    Comprehension
  
  
  
  Level 6
  
    Lockpick +5 (75), Repair +4 (65), Science +4 (60), Medicine +10 (50)
  
    Gunslinger
  
  
  
  Level 7
  
    Small Guns +10 (60), Sneak +3 (39), Medicine +10 (60)
  
    Toughness
  
  
  
  Level 8
  
    Sneak +13 (52), Repair +10 (75)
  
    Scrounger
  
  
  
  Level 9
  
    Small Guns +5 (65), Sneak +3 (55), Science +15 (75)
  
    Commando
  
  
  
  Level 10
  
    Small Guns +5 (70), Energy Weapons +5 (80), Sneak +3 (58), Repair +5 (80), Science +5 (80)
  
    Finesse
  
  
  
  Level 11
  
    Small Guns +10 (80), Sneak +12 (70), Repair +1 (81)
  
    Bloody Mess
  
  
  
  Level 12
  
    Small Guns +5 (85), Energy Weapons +5 (85), Repair +3 (84), Science +10 (90)
  
    Silent Running
  
  
  
  Level 13
  
    Small Guns +5 (90), Energy Weapons +5 (90), Lockpick +10 (85), Repair +3 (87)
  
    Sniper
  
  
  
  Level 14
  
    Small Guns +10 (100), Energy Weapons +10 (100), Repair +3 (90)
  
    Cyborg
  
  
  
  Level 15
  
    Lockpick +3 (88), Repair +10 (100), Science +10 (100)
  
    Adamantium Skeleton
  
  
  
  Level 16
  
    Lockpick +12 (100), Sneak +10 (90), Barter +1 (21)
  
    Action Boy/Girl
  
  
  
  Level 17
  
    Sneak +10 (100), Barter +13 (34)
  
    Better Criticals
  
  
  
  Level 18
  
    Barter +23 (57)
  
    Concentrated Fire
  
  
  
  Level 19
  
    Barter +23 (80)
  
    Light Step
  
  
  
  Level 20
  
    Speech +3 (23), Barter +20 (100)
  
    Grim Reaper's Sprint