Strength
8
 
Perception
7
 
Endurance
7
 
Charisma
4
 
Intelligence
5
 
Agility
4
 
Luck
6
 
Action Points
73
 
Carry Weight
230
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
4.0
 
Skill Points
15
 
Barter
13
 
Big Guns
40
 
Energy Weapons
25
 
Explosives
40
 
Lockpick
40
 
Medicine
15
 
Melee Weapons
21
 
Repair
15
 
Science
15
 
Small Guns
13
 
Sneak
13
 
Speech
13
 
Unarmed
25
 
Intense Training
Swift Learner
Level 1
ST 7 PE 7 EN 7 CH 4 IN 5 AG 4 LK 6
Big Guns, Explosives, and Lockpick
Level 2
Energy Weapons +5 (24), Lockpick +1 (35), Explosives +3 (37), Big Guns +6 (40)
Swift Learner
Level 3
Energy Weapons +1 (25), Lockpick +5 (40), Unarmed +6 (25), Explosives +3 (40)
Intense Training (ST)
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