Strength
10
 
Perception
4
 
Endurance
10
 
Charisma
3
 
Intelligence
4
 
Agility
3
 
Luck
6
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
11
 
Big Guns
25
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
13
 
Melee Weapons
40
 
Repair
28
 
Science
13
 
Small Guns
26
 
Sneak
11
 
Speech
11
 
Unarmed
25
 
Level 1
ST 10 PE 4 EN 10 CH 3 IN 4 AG 3 LK 6
Melee Weapons, Repair, and Small Guns
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