Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
85
 
Big Guns
85
 
Energy Weapons
95
 
Explosives
85
 
Lockpick
84
 
Medicine
82
 
Melee Weapons
94
 
Repair
82
 
Science
92
 
Small Guns
84
 
Sneak
94
 
Speech
90
 
Unarmed
84
 
Action Boy/Girl
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Explorer
Fast Metabolism
Finesse
Fortune Finder
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (2)
Lawbringer
Life Giver
Light Step
Master Trader
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Quantum Chemist
Rad Regeneration
Rad Resistance
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 4 PE 6 EN 6 CH 5 IN 7 AG 6 LK 6
Lockpick, Sneak, and Small Guns
Ant Might
Level 2
Lockpick +11 (43), Science +6 (25)
Intense Training (ST)
Covert Ops
Auto Expert
Bobblehead (Barter)
Barkskin
Booster Shot
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 3
Lockpick +14 (60), Science +3 (31)
Intense Training (CH)
Level 4
Lockpick +3 (63), Science +14 (45)
Educated
Level 5
Small Guns +2 (37), Science +18 (63)
Comprehension
Level 6
Medicine +20 (39)
Fortune Finder
Level 7
Medicine +20 (59)
Gunslinger
Level 8
Barter +19 (46), Medicine +1 (60)
Toughness
Level 9
Barter +14 (60), Melee Weapons +6 (23)
Commando
Level 10
Melee Weapons +20 (43)
Strong Back
Level 11
Sneak +18 (50), Melee Weapons +2 (45)
Rad Resistance
Level 12
Sneak +10 (60), Small Guns +10 (47)
Scrounger
Level 13
Small Guns +16 (63), Energy Weapons +4 (21)
Finesse
Level 14
Energy Weapons +20 (41)
Fast Metabolism
Level 15
Energy Weapons +19 (60), Unarmed +1 (18)
Life Giver
Level 16
Unarmed +20 (38)
Silent Running
Level 17
Unarmed +20 (58)
Sniper
Level 18
Unarmed +2 (60), Repair +3 (22), Melee Weapons +15 (60)
Cyborg
Level 19
Repair +10 (32), Barter +10 (70)
Lawbringer
Level 20
Repair +20 (52)
Light Step
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 21
Speech +12 (39), Repair +8 (70)
Master Trader
Level 22
Speech +20 (59)
Action Boy/Girl
Level 23
Speech +20 (79)
Better Criticals
Level 24
Explosives +20 (47)
Concentrated Fire
Level 25
Explosives +10 (57), Melee Weapons +10 (80)
Paralyzing Palm
Level 26
Explosives +13 (70), Big Guns +7 (34)
Ninja
Level 27
Speech +1 (80), Big Guns +19 (53)
Grim Reaper's Sprint
Level 28
Energy Weapons +1 (81), Barter +1 (71), Big Guns +18 (71)
Quantum Chemist
Level 29
Sneak +2 (82), Energy Weapons +2 (83), Repair +3 (73), Explosives +3 (73), Barter +2 (73), Melee Weapons +3 (83), Medicine +3 (73), Big Guns +2 (73)
Explorer
Level 30
Sneak +2 (92), Small Guns +1 (82), Energy Weapons +2 (93), Lockpick +1 (82), Unarmed +4 (82), Repair +1 (80), Explosives +2 (83), Barter +2 (83), Science +1 (80), Melee Weapons +1 (92), Medicine +1 (80), Big Guns +2 (83)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Would you like to comment? Sign up for new account, or sign in if you are already a member.