Strength
1
 
Perception
9
 
Endurance
6
 
Charisma
1
 
Intelligence
8
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
0.5
 
Skill Points
18
 
Barter
8
 
Big Guns
18
 
Energy Weapons
24
 
Explosives
24
 
Lockpick
39
 
Medicine
22
 
Melee Weapons
8
 
Repair
22
 
Science
37
 
Small Guns
37
 
Sneak
22
 
Speech
8
 
Unarmed
18
 
Level 1
ST 1 PE 9 EN 6 CH 1 IN 8 AG 8 LK 7
Small Guns, Lockpick, and Science
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