Strength
3
 
Perception
3
 
Endurance
3
 
Charisma
8
 
Intelligence
10
 
Agility
3
 
Luck
10
 
Action Points
71
 
Carry Weight
180
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
23
 
Big Guns
13
 
Energy Weapons
28
 
Explosives
13
 
Lockpick
33
 
Medicine
52
 
Melee Weapons
13
 
Repair
42
 
Science
27
 
Small Guns
13
 
Sneak
13
 
Speech
23
 
Unarmed
13
 
Swift Learner
Level 1
ST 3 PE 3 EN 3 CH 8 IN 10 AG 3 LK 10
Medicine, Repair, and Energy Weapons
Level 2
Lockpick +20 (33)
Swift Learner
Bobblehead (Medicine)
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