Level 1
ST 4 PE 5 EN 9 CH 1 IN 9 AG 7 LK 5
Energy Weapons, Lockpick, Repair
Bobblehead (Medicine)
Level 2
Small Guns +6 (25), Lockpick +1 (31), Unarmed +2 (25), Sneak +6 (25), Repair +2 (40), Science +2 (25)
Intense Training (LK)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Ant Sight
Level 3
Energy Weapons +3 (35), Lockpick +7 (40), Unarmed +3 (30), Explosives +3 (20), Science +4 (31)
Lady Killer/Black Widow
Level 4
Lockpick +10 (50), Speech +3 (10), Barter +3 (10), Science +4 (35)
Educated
Level 5
Energy Weapons +5 (40), Sneak +6 (31), Science +5 (40), Melee Weapons +7 (20)
Comprehension
Level 6
Sneak +9 (40), Repair +4 (46), Science +10 (50)
Iron Fist
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Power Armor Training
Wired Reflexes
Rad Regeneration
Barkskin
Covert Ops
Pitt Fighter
Booster Shot
Auto Expert
Level 7
Energy Weapons +5 (55), Lockpick +7 (70), Repair +4 (60), Medicine +7 (42)
Iron Fist
Level 8
Energy Weapons +5 (60), Unarmed +10 (50), Medicine +8 (50)
Iron Fist
Level 9
Small Guns +1 (39), Lockpick +5 (75), Science +7 (70), Medicine +10 (60)
Toughness
Level 10
Small Guns +1 (40), Unarmed +20 (70), Melee Weapons +2 (32)
Commando
Level 11
Melee Weapons +23 (55)
Bloody Mess
Level 12
Sneak +10 (70), Explosives +8 (38), Melee Weapons +5 (60)
Silent Running
Level 13
Sneak +5 (75), Explosives +3 (41), Melee Weapons +15 (75)
Finesse
Level 14
Unarmed +10 (80), Sneak +5 (80), Explosives +3 (44), Melee Weapons +5 (80)
Cyborg
Level 15
Small Guns +7 (47), Explosives +16 (60)
Scrounger
Level 16
Small Guns +13 (60), Repair +5 (65), Science +5 (75)
Better Criticals
Level 17
Unarmed +20 (100), Explosives +3 (63)
Action Boy/Girl
Level 18
Energy Weapons +5 (75), Repair +15 (80), Explosives +2 (65), Science +1 (76)
Paralyzing Palm
Level 19
Lockpick +5 (80), Repair +5 (85), Explosives +5 (70), Science +4 (80), Melee Weapons +4 (84)
Sniper
Level 20
Small Guns +20 (80), Melee Weapons +3 (87)
Grim Reaper's Sprint
Level 21
Small Guns +5 (85), Energy Weapons +5 (80), Explosives +5 (75), Science +5 (85), Melee Weapons +3 (90)
Ninja
Level 22
Small Guns +1 (86), Lockpick +5 (85), Sneak +6 (86), Explosives +10 (85), Science +1 (86)
Quantum Chemist
Level 23
Small Guns +4 (90), Energy Weapons +6 (86), Sneak +4 (90), Repair +5 (90), Science +4 (90)
Pyromaniac
Level 24
Small Guns +1 (91), Energy Weapons +5 (91), Lockpick +6 (91), Sneak +2 (92), Repair +1 (91), Explosives +6 (91), Science +1 (91), Melee Weapons +1 (91)
Demolition Expert
Level 25
Small Guns +4 (95), Lockpick +4 (95), Sneak +3 (95), Repair +4 (95), Science +4 (95), Melee Weapons +4 (95)
Demolition Expert
Level 26
Small Guns +2 (97), Energy Weapons +4 (95), Lockpick +2 (97), Sneak +3 (98), Repair +2 (97), Explosives +6 (97), Science +2 (97), Melee Weapons +2 (97)
Nerves of Steel
Level 27
Small Guns +3 (100), Energy Weapons +3 (98), Lockpick +3 (100), Sneak +2 (100), Repair +3 (100), Explosives +3 (100), Science +3 (100), Melee Weapons +3 (100)
Demolition Expert
Level 28
Energy Weapons +2 (100), Big Guns +21 (56)
Concentrated Fire
Level 29
Big Guns +23 (79)
Gunslinger
Level 30
Big Guns +21 (100), Medicine +2 (64)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
Hematophage