Strength
8
 
Perception
7
 
Endurance
7
 
Charisma
2
 
Intelligence
8
 
Agility
10
 
Luck
8
 
Action Points
110
 
Carry Weight
280
 
Critical Chance
13%
 
Dmg Resist
20%
 
Hit Points
440
 
Melee Damage
4.0
 
Skill Points
21
 
Barter
60
 
Big Guns
60
 
Energy Weapons
60
 
Explosives
61
 
Lockpick
65
 
Medicine
80
 
Melee Weapons
80
 
Repair
60
 
Science
70
 
Small Guns
60
 
Sneak
80
 
Speech
60
 
Unarmed
60
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Intense Training (2)
Lady Killer/Black Widow
Lawbringer
Ninja
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 6 PE 6 EN 5 CH 1 IN 7 AG 8 LK 7
Small Guns, Sneak, and Lockpick
Level 2
Sneak +3 (40), Small Guns +3 (40), Lockpick +7 (40), Barter +4 (12)
Lady Killer/Black Widow
Level 3
Science +17 (37)
Intense Training (EN)
Level 4
Barter +17 (29)
Educated
Level 5
Barter +11 (40), Medicine +9 (29)
Comprehension
Level 6
Science +3 (40), Melee Weapons +6 (24), Medicine +11 (40)
Toughness
Level 7
Repair +20 (40)
Bloody Mess
Level 8
Big Guns +20 (38)
Commando
Level 9
Unarmed +20 (38)
Strong Back
Level 10
Unarmed +2 (40), Speech +18 (26)
Finesse
Level 11
Speech +14 (40), Melee Weapons +6 (30)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Big Guns)
Ant Might
Level 12
Sneak +6 (50), Explosives +9 (29), Melee Weapons +6 (40)
Sniper
Level 13
Energy Weapons +10 (30), Explosives +11 (40)
Silent Running
Level 14
Science +18 (60), Medicine +3 (45)
Adamantium Skeleton
Level 15
Medicine +21 (66)
Cyborg
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Lockpick)
Level 16
Energy Weapons +3 (53), Barter +8 (60), Big Guns +10 (60)
Action Boy/Girl
Level 17
Small Guns +5 (59), Unarmed +8 (60), Speech +8 (60)
Better Criticals
Level 18
Small Guns +1 (60), Energy Weapons +7 (60), Lockpick +8 (60), Explosives +5 (55)
Concentrated Fire
Level 19
Repair +8 (60), Explosives +3 (58), Melee Weapons +10 (60)
Lawbringer
Level 20
Sneak +10 (80), Melee Weapons +11 (71)
Grim Reaper's Sprint
Level 21
Lockpick +5 (65), Explosives +3 (61), Melee Weapons +9 (80), Medicine +4 (80)
Ninja
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