Level 1
ST 4 PE 7 EN 6 CH 4 IN 8 AG 7 LK 4
Science, Sneak, and Energy Weapons
Big Book of Science => Science +1 (36)
Power Armor Training
Rad Regeneration
Level 2
Sneak +3 (41), Energy Weapons +7 (40), Melee Weapons +8 (20)
Thief
Level 3
Energy Weapons +10 (52), Lockpick +2 (27), Repair +5 (25), Science +1 (37)
Intense Training (PE)
Level 4
Sneak +4 (45), Energy Weapons +8 (60), Repair +3 (28), Science +3 (40)
Educated
Level 5
Sneak +9 (54), Energy Weapons +5 (65), Repair +2 (30), Science +5 (45)
Comprehension
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Sneak)
Level 6
Sneak +9 (75), Energy Weapons +3 (70), Repair +7 (39), Science +3 (50)
Toughness
Big Book of Science => Science +2 (52)
Dean's Electronics => Repair +2 (41)
Nikola Tesla and You => Energy Weapons +2 (72)
Tumblers Today => Lockpick +2 (31)
Lying, Congressional Style => Speech +2 (14)
Level 7
Sneak +10 (86), Repair +4 (46), Science +8 (61)
Intense Training (LK)
Bobblehead (Energy Weapons)
Level 8
Sneak +4 (90), Repair +4 (50), Science +14 (75)
Scrounger
Level 9
Sneak +5 (95), Energy Weapons +7 (90), Repair +5 (55), Science +5 (80)
Strong Back
Bobblehead (Science)
Bobblehead (Repair)
Level 10
Sneak +5 (100), Repair +7 (72), Science +10 (100)
Night Person
Level 11
Lockpick +10 (42), Melee Weapons +12 (35)
Finesse
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Ant Sight
Barkskin
Level 12
Small Guns +9 (30), Lockpick +6 (60), Melee Weapons +5 (50), Big Guns +2 (21)
Sniper
Level 13
Energy Weapons +8 (100), Repair +14 (86)
Robotics Expert
Tumblers Today => Lockpick +2 (62)
Level 14
Lockpick +8 (70), Repair +14 (100)
Adamantium Skeleton
Level 15
Lockpick +5 (75), Speech +10 (25), Barter +7 (20)
Life Giver
Bobblehead (Charisma)
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Unarmed)
Level 16
Lockpick +6 (81), Speech +3 (40), Barter +13 (45)
Light Step
Lying, Congressional Style => Speech +2 (42)
Tumblers Today => Lockpick +2 (83)
Duck and Cover! => Explosives +2 (27)
Guns and Bullets => Small Guns +2 (32)
Tumblers Today => Lockpick +2 (85)
Level 17
Lockpick +10 (95), Speech +7 (49), Melee Weapons +5 (55)
Silent Running
Level 18
Lockpick +5 (100), Speech +11 (60), Barter +6 (51)
Computer Whiz
Bobblehead (Small Guns)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Level 19
Small Guns +3 (45), Speech +4 (64), Melee Weapons +15 (70)
Impartial Mediation
Bobblehead (Medicine)
Lying, Congressional Style => Speech +2 (66)
Tales of a Junktown Jerky Vendor => Barter +2 (53)
Level 20
Unarmed +7 (36), Speech +10 (76), Melee Weapons +5 (75)
Explorer
Bobblehead (Luck)
Level 21
Speech +10 (86), Barter +7 (60), Melee Weapons +5 (80)
Ninja
Level 22
Small Guns +5 (50), Unarmed +4 (40), Speech +4 (90), Big Guns +9 (40)
Mister Sandman
Level 23
Unarmed +10 (50), Speech +2 (92), Melee Weapons +10 (90)
Better Criticals
Level 24
Speech +8 (100), Explosives +3 (40), Barter +1 (61), Melee Weapons +10 (100)
Infiltrator
Level 25
Explosives +5 (45), Medicine +17 (50)
Bloody Mess
Duck and Cover! => Explosives +2 (47)
Duck and Cover! => Explosives +2 (49)
Level 26
Explosives +1 (50), Barter +19 (80), Big Guns +2 (42)
Warmonger
Level 27
Barter +14 (94), Big Guns +8 (50)
Tag! (Unarmed)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Pugilism Illustrated => Unarmed +2 (67)
Pugilism Illustrated => Unarmed +2 (69)
Pugilism Illustrated => Unarmed +2 (71)
Level 28
Unarmed +19 (90), Explosives +3 (53)
Rad Absorption
Level 29
Small Guns +5 (55), Unarmed +10 (100), Explosives +7 (60)
Intense Training (IN)
Level 30
Small Guns +10 (65), Explosives +5 (65), Big Guns +8 (58)
Nuclear Anomaly