Strength
7
 
Perception
8
 
Endurance
6
 
Charisma
3
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
11
 
Big Guns
17
 
Energy Weapons
21
 
Explosives
36
 
Lockpick
21
 
Medicine
40
 
Melee Weapons
19
 
Repair
26
 
Science
45
 
Small Guns
37
 
Sneak
17
 
Speech
11
 
Unarmed
17
 
Ant Sight
Gun Nut
Hematophage
Rad Regeneration
Wired Reflexes
Level 1
ST 6 PE 7 EN 6 CH 3 IN 7 AG 6 LK 5
Explosives, Science, and Small Guns
Ant Sight
Hematophage
Rad Regeneration
Wired Reflexes
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Science +9 (45), Medicine +9 (40)
Gun Nut
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