Strength
2
 
Perception
8
 
Endurance
3
 
Charisma
7
 
Intelligence
4
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.0
 
Skill Points
14
 
Barter
19
 
Big Guns
11
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
21
 
Medicine
13
 
Melee Weapons
9
 
Repair
28
 
Science
13
 
Small Guns
40
 
Sneak
25
 
Speech
34
 
Unarmed
11
 
Level 1
ST 2 PE 8 EN 3 CH 7 IN 4 AG 10 LK 6
Speech, Small Guns, and Repair
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