Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
16
 
Lockpick
32
 
Medicine
27
 
Melee Weapons
22
 
Repair
39
 
Science
27
 
Small Guns
32
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Swift Learner
Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Lockpick, Small Guns, and Repair
Level 2
Small Guns +2 (32), Lockpick +2 (32), Repair +1 (39), Explosives +1 (16), Science +4 (27), Melee Weapons +5 (22), Medicine +4 (27)
Swift Learner
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