Strength
5
 
Perception
4
 
Endurance
6
 
Charisma
7
 
Intelligence
10
 
Agility
4
 
Luck
6
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
19
 
Big Guns
17
 
Energy Weapons
13
 
Explosives
25
 
Lockpick
37
 
Medicine
35
 
Melee Weapons
15
 
Repair
55
 
Science
27
 
Small Guns
33
 
Sneak
13
 
Speech
25
 
Unarmed
17
 
Gun Nut
Swift Learner
Level 1
ST 4 PE 4 EN 6 CH 7 IN 9 AG 4 LK 6
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +5 (33), Explosives +12 (25), Science +2 (25)
Swift Learner
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Lockpick +4 (37), Speech +6 (25), Repair +10 (55)
Gun Nut
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