Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
25
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
35
 
Medicine
30
 
Melee Weapons
17
 
Repair
50
 
Science
21
 
Small Guns
50
 
Sneak
32
 
Speech
35
 
Unarmed
15
 
Comprehension
Educated
Gun Nut (2)
Level 1
ST 6 PE 5 EN 5 CH 5 IN 7 AG 7 LK 5
Repair, Small Guns, and Lockpick
Level 2
Sneak +3 (22), Speech +9 (24), Barter +5 (20)
Gun Nut
Big Book of Science => Science +1 (20)
Big Book of Science => Science +1 (21)
Level 3
Sneak +5 (27), Small Guns +1 (45), Speech +3 (27), Repair +1 (45), Barter +2 (22), Medicine +5 (24)
Gun Nut
Level 4
Sneak +3 (30), Lockpick +2 (32), Speech +3 (30), Barter +3 (25), Medicine +6 (30)
Educated
Level 5
Sneak +2 (32), Small Guns +5 (50), Lockpick +3 (35), Speech +5 (35), Repair +5 (50)
Comprehension
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