Strength
10
 
Perception
7
 
Endurance
2
 
Charisma
10
 
Intelligence
10
 
Agility
2
 
Luck
2
 
Action Points
69
 
Carry Weight
250
 
Critical Chance
2%
 
Dmg Resist
5%
 
Hit Points
230
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
55
 
Big Guns
35
 
Energy Weapons
20
 
Explosives
30
 
Lockpick
30
 
Medicine
44
 
Melee Weapons
45
 
Repair
40
 
Science
50
 
Small Guns
30
 
Sneak
55
 
Speech
50
 
Unarmed
40
 
Animal Friend
Barkskin
Comprehension
Covert Ops
Daddy's Boy/Girl (2)
Educated
Impartial Mediation
Little Leaguer
Power Armor Training
Scoundrel
Swift Learner
Wired Reflexes
Level 1
ST 10 PE 7 EN 1 CH 10 IN 10 AG 1 LK 1
Unarmed, Big Guns, and Sneak
Bobblehead (Big Guns)
Barkskin
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (31)
Wired Reflexes
Bobblehead (Agility)
Bobblehead (Endurance)
Level 2
Small Guns +11 (18), Energy Weapons +3 (20), Lockpick +3 (20), Explosives +3 (20)
Daddy's Boy/Girl
Level 3
Small Guns +1 (19), Unarmed +10 (32), Speech +9 (32)
Swift Learner
Bobblehead (Luck)
Level 4
Small Guns +6 (25), Unarmed +6 (38), Speech +8 (40)
Educated
Power Armor Training
Level 5
Sneak +8 (30), Unarmed +2 (40), Barter +13 (41)
Scoundrel
Level 6
Lockpick +5 (25), Barter +4 (45), Science +12 (40), Medicine +2 (30)
Comprehension
D.C. Journal of Internal Medicine => Medicine +2 (32)
Tales of a Junktown Jerky Vendor => Barter +2 (47)
Level 7
Repair +1 (24), Barter +3 (50), Melee Weapons +17 (45), Big Guns +2 (35)
Little Leaguer
Level 8
Sneak +23 (53)
Impartial Mediation
Covert Ops
Level 9
Sneak +2 (55), Speech +5 (50), Repair +11 (35), Barter +5 (55)
Daddy's Boy/Girl
Level 10
Small Guns +2 (30), Lockpick +2 (30), Repair +5 (40), Explosives +5 (30), Science +2 (50), Medicine +7 (44)
Animal Friend
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