Strength
3
 
Perception
2
 
Endurance
4
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
38
 
Big Guns
11
 
Energy Weapons
7
 
Explosives
7
 
Lockpick
7
 
Medicine
23
 
Melee Weapons
9
 
Repair
53
 
Science
23
 
Small Guns
53
 
Sneak
23
 
Speech
23
 
Unarmed
11
 
Gun Nut
Level 1
ST 3 PE 2 EN 4 CH 10 IN 10 AG 10 LK 1
Barter, Small Guns, and Repair
Level 2
Small Guns +10 (53), Repair +10 (53)
Gun Nut
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