Strength
1
 
Perception
2
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
26
 
Big Guns
17
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
26
 
Medicine
27
 
Melee Weapons
9
 
Repair
27
 
Science
27
 
Small Guns
27
 
Sneak
27
 
Speech
26
 
Unarmed
17
 
Level 1
ST 1 PE 2 EN 5 CH 2 IN 10 AG 10 LK 10
Barter, Lockpick, and Speech
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