Strength
2
 
Perception
6
 
Endurance
3
 
Charisma
7
 
Intelligence
10
 
Agility
4
 
Luck
8
 
Action Points
73
 
Carry Weight
170
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
35
 
Big Guns
12
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
18
 
Medicine
26
 
Melee Weapons
10
 
Repair
26
 
Science
41
 
Small Guns
14
 
Sneak
14
 
Speech
35
 
Unarmed
12
 
Level 1
ST 2 PE 6 EN 3 CH 7 IN 10 AG 4 LK 8
Science, Speech, and Barter
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